ServerName
Offline 62.118.66.30:28015 checked 19d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 536 / 525
- Rustoria.co - EU East Long 408 / 450
- Rusty Moose |EU Main| 54 / 250
- Rustoria.co - EU Main 51 / 250
- Rustafied.com - EU Friday 58 / 100
- Rustoria.co - EU East Medium 167 / 200
Quick answers
From the figures on this page.
Player activity
Where does ServerName place among Rust servers?
Over the past seven days, ServerName has climbed to #13,609 for player hours, putting it in the top 61% of all ranked servers.
How many players are on ServerName right now?
At the moment ServerName is offline, having last been seen 19 days 22 hours ago.
Rules and settings
On what map does ServerName take place?
A procedural map, generated by the game, is what ServerName runs.
What are the rules on ServerName, and what settings does it run?
No gather rate appears in the name of ServerName. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does ServerName run from?
You will find no region published by ServerName. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 62.118.66.30:28015.
How reliable is ServerName, and is it currently online?
The current status for ServerName is offline, last seen 19 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 9 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is ServerName using?
Rust network protocol 2634 and build 167398 on Windows is what ServerName runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does ServerName wipe, and at what times?
Its rhythm cannot yet be told: too few of ServerName's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 20 days.
Server tags
Where does ServerName appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take ServerName: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
gmrust (Game mode): Survival in standard Rust; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags ServerName publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to ServerName?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 62.118.66.30:28015.