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Network live 11,711 servers online 58,911 players aboard 176 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

code rust

Offline 62.122.130.163:28015 checked 24d ago

Tracking number · connect
Wipe progress · wiped 24d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 15 players now 0% full
07-day averagepeak –
#14,498ranktop 64%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep5 Oct8 Oct11 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 4 Oct, 23:52 UTC 00:52 UK · 24d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average 433 / 400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 340 / 350
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 37 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 31 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 48 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average 145 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

Where does code rust place among Rust servers?

In the top 64% of all ranked servers sits code rust, at #14,498 on hours played over seven days.

What is the current population on code rust?

The last sighting of code rust was 24 days 10 hours ago; it is offline right now.

Map and rules

On what map does code rust take place?

The map on code rust is procedural, produced by the game.

What are the rules on code rust, and what settings does it run?

You will not find a gather rate in the name of code rust. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

Operator and location

In which region is code rust based?

You will find no region published by code rust. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 62.122.130.163:28015.

Is code rust up, and how good is its uptime?

Offline for now: code rust was last seen 24 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 18 September 2026.

What Rust version is code rust using?

Rust network protocol 2634 and build 166652 on Windows is what code rust runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How does code rust handle its wipe days?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

When does code rust wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of code rust's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 24 days 10 hours.

Tags and listings

Where does code rust appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take code rust: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on code rust?

The game's server browser picks up these code rust tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): It holds 15 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join code rust?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 62.122.130.163:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players It holds 15 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.