CYBERSHOKE | #1 Vanilla (x2)
Online EU 62.122.215.125:28015 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:59 UTC · 14:59 UK, in 23h.
Every Friday at 14:59 UTC · high confidenceComing wipes
- 23hFri 30 Oct, 14:59 UTC14:59 UK
- 7d 3hThu 5 Nov, 19:00 UTC19:00 UKFW
- 7d 23hFri 6 Nov, 14:59 UTC14:59 UK
- 14d 23hFri 13 Nov, 14:59 UTC14:59 UK
- 21d 23hFri 20 Nov, 14:59 UTC14:59 UK
- 28d 23hFri 27 Nov, 14:59 UTC14:59 UK
- 35d 3hThu 3 Dec, 19:00 UTC19:00 UKFW
- 35d 23hFri 4 Dec, 14:59 UTC14:59 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 22, 26 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 30 Oct, 14:59 UTC14:59 UK · in 23hNext wipe expected · every Friday at 14:59 UTC
-
Fri 23 Oct, 14:59 UTC 15:59 UK · 6d agoWipe delivered
- Peak
- 22
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 16 Oct, 14:59 UTC 15:59 UK · 13d agoWipe delivered
- Peak
- 20
- Crowd
- halved by day 3
- Lasted
- 7 days
- Players before
- 0
-
Fri 9 Oct, 14:59 UTC 15:59 UK · 20d agoWipe delivered
- Peak
- 10
- Crowd
- halved by day 6
- Lasted
- 7 days
- Players before
- 0
-
Fri 2 Oct, 14:59 UTC 15:59 UK · 27d agoWipe delivered
- Peak
- 18
- Crowd
- halved by day 5
- Lasted
- 7 days
- Players before
- 2
-
Fri 25 Sep, 14:59 UTC 15:59 UK · 34d agoWipe delivered
- Peak
- 17
- Crowd
- halved by day 3
- Lasted
- 7 days
- Players before
- 0
-
Fri 18 Sep, 14:59 UTC 15:59 UK · 41d agoWipe delivered
- Peak
- 15
- Crowd
- halved by day 1
- Lasted
- 7 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Magic Rust #18 — Vanilla 2x | Baйп 28.10 907 / 1060
- MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 163 / 1000
- Magic Rust #14 — Modded 2x (No limit) | Pyccкий 211 / 300
- MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 276 / 1900
- РОССИЯ / КЛАССИКА X2 / THIS IS RUST! 56 / 100
- VANILLA x2 | GGRust #4 | Для нoвичкoв 2x 26 / 100
Quick answers
From the figures on this page.
Population
Where does CYBERSHOKE | #1 Vanilla (x2) place among Rust servers?
Ranked #1,560 on player hours over the last seven days, CYBERSHOKE | #1 Vanilla (x2) is #618 in Europe and in the top 7% of all ranked servers.
Is CYBERSHOKE | #1 Vanilla (x2) busy at the moment?
The current count is 2 players on 300 slots for CYBERSHOKE | #1 Vanilla (x2). The seven-day figures show an average of 4 players and a peak of 22. Over the last 48 hours, the peak hour came at 16:00 UTC with an average of 3 players.
Map and rules
What is the current map on CYBERSHOKE | #1 Vanilla (x2)?
Generated by the game with seed 1337, the procedural map on CYBERSHOKE | #1 Vanilla (x2) is size 4,000. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: Custom Map.
Which settings and rules apply on CYBERSHOKE | #1 Vanilla (x2)?
The name of CYBERSHOKE | #1 Vanilla (x2) announces 2x gathering. 24 players is the most a group can hold. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. Vanilla is the label it uses for itself: no altered rates, kits or rules: the game as shipped by Facepunch. The VAC anti-cheat from Valve is enabled.
Server details
What location does CYBERSHOKE | #1 Vanilla (x2) run from?
Its EU tag puts CYBERSHOKE | #1 Vanilla (x2) in Europe. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 62.122.215.125:28015.
What is the performance like on CYBERSHOKE | #1 Vanilla (x2)?
Averaged over the last 48 hours, server fps was 147, with a low of 105. Buildings, deployables and all the rest of the world pushed its entity count as high as 101,726. The highest memory reading was 3,240 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of CYBERSHOKE | #1 Vanilla (x2), and is it online?
CYBERSHOKE | #1 Vanilla (x2) is up and online at the moment. Its reported uptime suggests a restart roughly 10 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is CYBERSHOKE | #1 Vanilla (x2) using?
Rust network protocol 2635 and build 168909 on Windows is what CYBERSHOKE | #1 Vanilla (x2) runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How does CYBERSHOKE | #1 Vanilla (x2) handle its wipe days?
The average busiest point of its recent wipes was 17 players. 26 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. By day 3 it had fallen below half where the crowd did not hold.
How often does CYBERSHOKE | #1 Vanilla (x2) wipe, and at what times?
Wipes at CYBERSHOKE | #1 Vanilla (x2) come every Friday at 14:59 UTC. You can expect its next wipe on Friday 30 October at 14:59 UTC. You are playing a world created 6 days. Its tags give a wipe schedule of once a week.
Server tags
On Rust Wipe Tracker, which lists and filters is CYBERSHOKE | #1 Vanilla (x2) part of?
You will find CYBERSHOKE | #1 Vanilla (x2) on the following Rust Wipe Tracker lists: Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
How should you read the tags on CYBERSHOKE | #1 Vanilla (x2)?
The game's server browser picks up these CYBERSHOKE | #1 Vanilla (x2) tags: gmrust (Game mode): Survival in standard Rust; mp300 (Max players): It holds 300 slots; ts24 (Group limit): Teams are limited to 24 players; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Server browser category: Europe. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join CYBERSHOKE | #1 Vanilla (x2)?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 62.122.215.125:28015. Its website can be found at https://cybershoke.net/rust.
