CYBERSHOKE | #2 Vanilla (x2)
Online EU 62.122.215.125:28020 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:59 UTC · 14:59 UK, in 21h.
Every Friday at 14:59 UTC · high confidenceComing wipes
- 21hFri 30 Oct, 14:59 UTC14:59 UK
- 7d 1hThu 5 Nov, 19:00 UTC19:00 UKFW
- 7d 21hFri 6 Nov, 14:59 UTC14:59 UK
- 14d 21hFri 13 Nov, 14:59 UTC14:59 UK
- 21d 21hFri 20 Nov, 14:59 UTC14:59 UK
- 28d 21hFri 27 Nov, 14:59 UTC14:59 UK
- 35d 1hThu 3 Dec, 19:00 UTC19:00 UKFW
- 35d 21hFri 4 Dec, 14:59 UTC14:59 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 30 Oct, 14:59 UTC14:59 UK · in 21hNext wipe expected · every Friday at 14:59 UTC
-
Fri 23 Oct, 14:59 UTC 15:59 UK · 6d agoWipe delivered
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Fri 16 Oct, 14:59 UTC 15:59 UK · 13d agoWipe delivered
- Peak
- 7
- Crowd
- halved by day 3
- Lasted
- 7 days
- Players before
- 0
-
Fri 9 Oct, 14:58 UTC 15:58 UK · 20d agoWipe delivered
- Peak
- 7
- Crowd
- halved by day 4
- Lasted
- 7 days
- Players before
- 0
-
Fri 2 Oct, 14:59 UTC 15:59 UK · 27d agoWipe delivered
- Peak
- 11
- Crowd
- halved by day 3
- Lasted
- 7 days
- Players before
- 0
-
Fri 25 Sep, 14:59 UTC 15:59 UK · 34d agoWipe delivered
- Peak
- 8
- Crowd
- halved by day 5
- Lasted
- 7 days
- Players before
- 1
-
Fri 18 Sep, 14:59 UTC 15:59 UK · 41d agoWipe delivered
- Peak
- 9
- Crowd
- halved by day 2
- Lasted
- 7 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Magic Rust #18 — Vanilla 2x | Baйп 28.10 877 / 960
- MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 159 / 1000
- Magic Rust #14 — Modded 2x (No limit) | Pyccкий 194 / 260
- MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 276 / 1900
- РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! 65 / 100
- VANILLA x2 | GGRust #4 | Для нoвичкoв 2x 31 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of CYBERSHOKE | #2 Vanilla (x2) against other Rust servers?
Ranked #2,632 on player hours over the last seven days, CYBERSHOKE | #2 Vanilla (x2) is #1,007 in Europe and in the top 12% of all ranked servers.
Is CYBERSHOKE | #2 Vanilla (x2) busy at the moment?
The current count is 2 players on 200 slots for CYBERSHOKE | #2 Vanilla (x2). The seven-day figures show an average of 1 players and a peak of 8. The busiest hour over the last 48 hours was 12:00 UTC, averaging 3 players.
Map and rules
What is the current map on CYBERSHOKE | #2 Vanilla (x2)?
Size 3,500 and seed 1337 define the procedural map CYBERSHOKE | #2 Vanilla (x2) runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.
What are the rules on CYBERSHOKE | #2 Vanilla (x2), and what settings does it run?
The name of CYBERSHOKE | #2 Vanilla (x2) announces 2x gathering. A group holds no more than 24 players. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. Vanilla is the label it uses for itself: played as Facepunch ships it, with rates, kits and rules unchanged. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does CYBERSHOKE | #2 Vanilla (x2) run from?
The EU tag is how CYBERSHOKE | #2 Vanilla (x2) lists its location: Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 62.122.215.125:28020.
What is the performance like on CYBERSHOKE | #2 Vanilla (x2)?
The 48-hour average for server fps stands at 189, never dipping below 159. Buildings, deployables and all the rest of the world pushed its entity count as high as 75,873. The highest memory reading was 2,840 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is CYBERSHOKE | #2 Vanilla (x2) up, and how good is its uptime?
CYBERSHOKE | #2 Vanilla (x2) is up and online at the moment. The uptime it reports puts its last restart at about 13 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is CYBERSHOKE | #2 Vanilla (x2) using?
Rust network protocol 2635 and build 168909 on Windows is what CYBERSHOKE | #2 Vanilla (x2) runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What happens on CYBERSHOKE | #2 Vanilla (x2) when wipe day arrives?
The average busiest point of its recent wipes was 6 players. After 22 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. By day 3 it had fallen below half where the crowd did not hold.
When does CYBERSHOKE | #2 Vanilla (x2) wipe? What schedule does it follow?
The wipe rhythm at CYBERSHOKE | #2 Vanilla (x2) is every Friday at 14:59 UTC. Due on Friday 30 October at 14:59 UTC: its next wipe. The world it is running was made 6 days 2 hours. Its tags give a wipe schedule of once a week.
Tags and listings
Where does CYBERSHOKE | #2 Vanilla (x2) appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include CYBERSHOKE | #2 Vanilla (x2) are: Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers. On the server list, apply Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x and it appears.
How should you read the tags on CYBERSHOKE | #2 Vanilla (x2)?
gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts24 (Group limit): The team limit is 24; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): Weekly wipe cycle; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Server browser category: Europe are the tags CYBERSHOKE | #2 Vanilla (x2) publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join CYBERSHOKE | #2 Vanilla (x2)?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 62.122.215.125:28020. Its website can be found at https://cybershoke.net/rust.
