Skip to the page
Network live 11,706 servers online 60,014 players aboard 164 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

CYBERSHOKE | #3 Vanilla (x2)

Online EU 62.122.215.125:28025 checked 16m ago

2x weekly wipes vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 3d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Mon 2 Nov, 14:59 UK Mon 2 Nov, 14:59 UTC in 3d 14h · high confidence
0/ 300 players now 0% full
17-day averagepeak 12
#2,702ranktop 12% · #1034 in EU
3d agolast wipeweekly schedule
3d 14hnext wipeMon 2 Nov, 14:59 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
0246801:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next delivery expected

Next wipe Monday 2 November, 14:59 UTC · 14:59 UK, in 3d 14h.

Every Monday at 14:59 UTC · high confidence
7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
8wipe-day peakplayers, last three wipes
60%crowd heldelse halves by day 3.5

Coming wipes

  1. 3d 14hMon 2 Nov, 14:59 UTC14:59 UK
  2. 6d 18hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 10d 14hMon 9 Nov, 14:59 UTC14:59 UK
  4. 17d 14hMon 16 Nov, 14:59 UTC14:59 UK
  5. 24d 14hMon 23 Nov, 14:59 UTC14:59 UK
  6. 31d 14hMon 30 Nov, 14:59 UTC14:59 UK
  7. 34d 18hThu 3 Dec, 19:00 UTC19:00 UKFW
  8. 38d 14hMon 7 Dec, 14:59 UTC14:59 UK

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 25 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 2 Nov, 14:59 UTC14:59 UK · in 3d 14h
    Next wipe expected · every Monday at 14:59 UTC
  2. Mon 26 Oct, 14:59 UTC 14:59 UK · 3d ago
    Wipe delivered
    Peak
    12
    Crowd
    –
    Lasted
    running
    Players before
    1
  3. Mon 19 Oct, 15:00 UTC 16:00 UK · 10d ago
    Wipe delivered
    Peak
    4
    Crowd
    held half
    Lasted
    7 days
    Players before
    0
  4. Mon 12 Oct, 15:00 UTC 16:00 UK · 17d ago
    Wipe delivered
    Peak
    7
    Crowd
    halved by day 4
    Lasted
    7 days
    Players before
    2
  5. Mon 5 Oct, 14:59 UTC 15:59 UK · 24d ago
    Wipe delivered
    Peak
    3
    Crowd
    held half
    Lasted
    7 days
    Players before
    1
  6. Mon 28 Sep, 15:00 UTC 16:00 UK · 31d ago
    Wipe delivered
    Peak
    9
    Crowd
    halved by day 3
    Lasted
    7 days
    Players before
    1
  7. Mon 21 Sep, 15:00 UTC 16:00 UK · 38d ago
    Wipe delivered
    Peak
    5
    Crowd
    held half
    Lasted
    7 days
    Players before
    0
  8. Mon 14 Sep, 15:00 UTC 16:00 UK · 45d ago
    Wipe delivered
    Peak
    7
    Crowd
    halved by day 5
    Lasted
    7 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 338 on average 218 / 270
  2. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 319 on average 19 / 1000
  3. MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 290 on average 66 / 1900
  4. Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 288 on average 30 / 100
  5. РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average 30 / 100
  6. VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 131 on average 2 / 100
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of CYBERSHOKE | #3 Vanilla (x2) against other Rust servers?

Ranked #2,702 on player hours over the last seven days, CYBERSHOKE | #3 Vanilla (x2) is #1,034 in Europe and in the top 12% of all ranked servers.

What is the current population on CYBERSHOKE | #3 Vanilla (x2)?

The current count is 0 players on 300 slots for CYBERSHOKE | #3 Vanilla (x2). The seven-day figures show an average of 1 players and a peak of 12. Over the last 48 hours, the peak hour came at 16:00 UTC with an average of 4 players.

Map and rules

What is the current map on CYBERSHOKE | #3 Vanilla (x2)?

Generated by the game with seed 1337, the procedural map on CYBERSHOKE | #3 Vanilla (x2) is size 4,000. You can see the map on RustMaps from this page, since one size and seed give one map. You will see this map name: Custom Map.

What settings and rules should you know for CYBERSHOKE | #3 Vanilla (x2)?

You get 2x gather on CYBERSHOKE | #3 Vanilla (x2), going by its name. The group limit is 24 players. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The vanilla label is one it applies to itself: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of CYBERSHOKE | #3 Vanilla (x2)?

Its EU tag puts CYBERSHOKE | #3 Vanilla (x2) in Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 62.122.215.125:28025.

What is the performance like on CYBERSHOKE | #3 Vanilla (x2)?

Server fps over the last 48 hours averaged 148; the lowest was 44. Buildings, deployables and all the rest of the world pushed its entity count as high as 104,751. Memory use peaked at 3,951 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is CYBERSHOKE | #3 Vanilla (x2) up, and how good is its uptime?

Right now, CYBERSHOKE | #3 Vanilla (x2) is online. Its reported uptime suggests a restart roughly 20 hours ago. 85% is the uptime for the last 7 full days, up for 143 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is CYBERSHOKE | #3 Vanilla (x2) using?

Rust network protocol 2635 and build 168909 on Windows is what CYBERSHOKE | #3 Vanilla (x2) runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What should you expect from wipe day on CYBERSHOKE | #3 Vanilla (x2)?

At their busiest, its recent wipes drew an average of 8 players. After 25 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 60% of recent wipes. By day 3.5 it had fallen below half where the crowd did not hold.

How often does CYBERSHOKE | #3 Vanilla (x2) wipe, and at what times?

You will find CYBERSHOKE | #3 Vanilla (x2) wiping every Monday at 14:59 UTC. You can expect its next wipe on Monday 2 November at 14:59 UTC. The world it is running was made 3 days 9 hours. Its tags give a wipe schedule of once a week.

Tags and filters

On Rust Wipe Tracker, which lists and filters is CYBERSHOKE | #3 Vanilla (x2) part of?

You will find CYBERSHOKE | #3 Vanilla (x2) on the following Rust Wipe Tracker lists: Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

How should you read the tags on CYBERSHOKE | #3 Vanilla (x2)?

The game's server browser picks up these CYBERSHOKE | #3 Vanilla (x2) tags: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): It holds 300 slots; ts24 (Group limit): Team size caps at 24; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): A wipe every week; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): The server browser files it under Europe. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What steps do you take to join CYBERSHOKE | #3 Vanilla (x2)?

Enter client.connect 62.122.215.125:28025 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. https://cybershoke.net/rust is its website.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players It holds 300 slots.
ts24
Group limit Team size caps at 24.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as shipped by Facepunch.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.