nameserver
Offline 62.183.18.131:28015 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 4 Oct, 13:17 UTC 14:17 UK · 24d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 665 / 750
- Rustoria.co - EU East Long 486 / 500
- Rusty Moose |EU Main| 62 / 250
- Rustoria.co - EU Main 49 / 250
- Rustafied.com - EU Friday 161 / 200
- Rustoria.co - EU East Medium 211 / 250
Quick answers
From the figures on this page.
Player activity
How does nameserver compare with other Rust servers in the rankings?
A seven-day player-hours count places nameserver at #13,757: the top 61% of every ranked server.
Is nameserver busy at the moment?
At the moment nameserver is offline, having last been seen 23 days 21 hours ago.
Rules and settings
On what map does nameserver take place?
The map on nameserver is procedural, produced by the game.
Which settings and rules apply on nameserver?
The name of nameserver gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of nameserver?
You will find no region published by nameserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 62.183.18.131:28015.
What is the uptime of nameserver, and is it online?
The current status for nameserver is offline, last seen 23 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 4 October 2026.
On what Rust version does nameserver operate?
The version on nameserver is Rust network protocol 2634 and build 166652, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What should you expect from wipe day on nameserver?
1 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
On what schedule does nameserver reset its map?
To tell its rhythm we would need more of nameserver's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 24 days 2 hours.
Server tags
Where does nameserver appear across the Rust Wipe Tracker lists and filters?
You will find nameserver on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on nameserver?
Read off the game's server browser, the tags for nameserver are: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join nameserver?
Enter client.connect 62.183.18.131:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.