ServerName
Offline 62.183.18.60:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 410 / 500
- Rustoria.co - EU East Long 274 / 300
- Rusty Moose |EU Main| 40 / 250
- Rustoria.co - EU Main 35 / 250
- Rustafied.com - EU Friday 76 / 100
- Rustoria.co - EU East Medium 92 / 200
Quick answers
From the figures on this page.
Population
How does ServerName compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits ServerName, at #15,339 on hours played over seven days.
What is the current population on ServerName?
The last sighting of ServerName was 3 days 9 hours ago; it is offline right now. For the last seven days the average player count was 0.
Map and rules
What is the current map on ServerName?
A procedural map, generated by the game, is what ServerName runs.
Which settings and rules apply on ServerName?
The name of ServerName gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does ServerName run from?
You will find no region published by ServerName. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 62.183.18.60:28015.
What is the uptime of ServerName, and is it online?
The current status for ServerName is offline, last seen 3 days 9 hours ago. 3% is the uptime for the last 3 full days, up for 2 of 72 hours. The first sighting of it by Rust Wipe Tracker came on 24 October 2026.
On what Rust version does ServerName operate?
Rust network protocol 2635 and build 168909 on Windows is what ServerName runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does ServerName wipe? What schedule does it follow?
There are too few of ServerName's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 4 days 5 hours.
Tags and filters
Where does ServerName appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take ServerName: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on ServerName?
Read off the game's server browser, the tags for ServerName are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join ServerName?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 62.183.18.60:28015.