Umpalumpa
Online 62.218.202.235:28015 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 355 / 400
- Rustoria.co - EU East Long 327 / 350
- Rusty Moose |EU Main| 35 / 250
- Rustoria.co - EU Main 33 / 250
- Rustafied.com - EU Friday 50 / 100
- Rustoria.co - EU East Medium 171 / 200
Quick answers
From the figures on this page.
Player count
How does Umpalumpa compare with other Rust servers in the rankings?
A seven-day player-hours count places Umpalumpa at #15,335: the top 69% of every ranked server.
What is the current population on Umpalumpa?
The current count is 0 players on 10 slots for Umpalumpa. Averaged over the past week: 0 players.
Map and rules
On what map does Umpalumpa take place?
The game generates the procedural map on Umpalumpa at size 4,500 with seed 12345. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on Umpalumpa, and what settings does it run?
No gather rate appears in the name of Umpalumpa. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is Umpalumpa based?
There is no region published for Umpalumpa. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 62.218.202.235:28015.
What is the performance like on Umpalumpa?
Averaged over the last 48 hours, server fps was 59, with a low of 31. Buildings, deployables and all the rest of the world pushed its entity count as high as 121,107. Memory use peaked at 5,254 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is Umpalumpa up, and how good is its uptime?
Umpalumpa is up and online at the moment. About 11 days 16 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 5 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Umpalumpa using?
Rust network protocol 2634 and build 167781 on Linux is what Umpalumpa runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does Umpalumpa wipe, and at what times?
To tell its rhythm we would need more of Umpalumpa's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 23 days 14 hours.
Tags and listings
Where does Umpalumpa appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Umpalumpa are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Umpalumpa?
gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags Umpalumpa publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join Umpalumpa?
Enter client.connect 62.218.202.235:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.