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Network live 11,741 servers online 62,626 players aboard 195 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust On Top | Devs Only

Online 62.238.104.131:28015 checked 14m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,323ranktop 69%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

025507510012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15.2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 1 Oct, 18:02 UTC FW 19:02 UK · 27d ago
    Force wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 16 Sep, 13:55 UTC 14:55 UK · 42d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    15.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 159 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 130 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 190 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 67 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 12 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 20 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does Rust On Top | Devs Only compare with other Rust servers in the rankings?

Over the past seven days, Rust On Top | Devs Only has climbed to #15,323 for player hours, putting it in the top 69% of all ranked servers.

How many players are on Rust On Top | Devs Only right now?

At the moment 0 players are on Rust On Top | Devs Only, which has 50 slots. Averaged over the past week: 0 players.

Rules and settings

On what map does Rust On Top | Devs Only take place?

Generated by the game with seed 1337, the procedural map on Rust On Top | Devs Only is size 4,250. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.

Which settings and rules apply on Rust On Top | Devs Only?

The name of Rust On Top | Devs Only gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is disabled.

Operator and location

What location does Rust On Top | Devs Only run from?

No region is published by Rust On Top | Devs Only. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 62.238.104.131:28015 is its address.

How smoothly does Rust On Top | Devs Only run?

Averaged over the last 48 hours, server fps was 67, with a low of 42. The world held as many as 105,220 entities: buildings, deployables and the rest. 4,918 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is Rust On Top | Devs Only, and is it currently online?

Right now, Rust On Top | Devs Only is online. Its reported uptime suggests a restart roughly 6 days 3 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Rust On Top | Devs Only using?

On Linux, Rust On Top | Devs Only runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What happens on Rust On Top | Devs Only when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 2 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 1.

On what schedule does Rust On Top | Devs Only reset its map?

There are too few of Rust On Top | Devs Only's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 27 days 17 hours have passed since this world was made.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Rust On Top | Devs Only part of?

You will find Rust On Top | Devs Only on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rust On Top | Devs Only?

The game's server browser picks up these Rust On Top | Devs Only tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join Rust On Top | Devs Only?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 62.238.104.131:28015. You will find its website at https://rustontop.com.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs166494
Build Build number: 166494.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.