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Network live 11,832 servers online 64,904 players aboard 133 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Living World checkpoint

Offline 62.45.100.181:28015 checked 23d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 23d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 20 players now 0% full
07-day averagepeak –
#15,962ranktop 71%
23d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 164 on average 91 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average 104 / 225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 32 / 200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average 90 / 700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 29 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

Where does Living World checkpoint place among Rust servers?

In the top 71% of all ranked servers sits Living World checkpoint, at #15,962 on hours played over seven days.

What is the current population on Living World checkpoint?

The last sighting of Living World checkpoint was 23 days 1 hours ago; it is offline right now.

Map and rules

Which map is active on Living World checkpoint?

The map on Living World checkpoint is procedural, produced by the game.

What are the rules on Living World checkpoint, and what settings does it run?

You will not find a gather rate in the name of Living World checkpoint. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.

About the server

What is the location of Living World checkpoint?

No region is published by Living World checkpoint. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 62.45.100.181:28015.

How reliable is Living World checkpoint, and is it currently online?

The current status for Living World checkpoint is offline, last seen 23 days 1 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 4 October 2026.

What Rust version is Living World checkpoint using?

Rust network protocol 2634 and build 166652 on Windows is what Living World checkpoint runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

When does Living World checkpoint wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of Living World checkpoint's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 23 days 7 hours have passed since this world was made.

Tags and filters

Where does Living World checkpoint appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Living World checkpoint: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the server tags on Living World checkpoint?

Read off the game's server browser, the tags for Living World checkpoint are: gmrust (Game mode): Standard Rust survival is the game mode here; mp20 (Max players): The server has 20 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What is the process to join Living World checkpoint?

Enter client.connect 62.45.100.181:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp20
Max players The server has 20 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.