ServerName
Offline 62.60.151.221:28015 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 5 Oct, 16:02 UTC 17:02 UK · 23d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 510 / 575
- Rustoria.co - EU East Long 340 / 400
- Rusty Moose |EU Main| 39 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 109 / 150
- Rustoria.co - EU East Medium 125 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of ServerName against other Rust servers?
A seven-day player-hours count places ServerName at #15,941: the top 71% of every ranked server.
Is ServerName busy at the moment?
At the moment ServerName is offline, having last been seen 23 days ago.
Server rules
On what map does ServerName take place?
A procedural map, generated by the game, is what ServerName runs.
What are the rules on ServerName, and what settings does it run?
No gather rate appears in the name of ServerName. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of ServerName?
You will find no region published by ServerName. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 62.60.151.221:28015.
How reliable is ServerName, and is it currently online?
ServerName is offline at the moment, with the last sighting 23 days ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 5 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does ServerName operate?
The version on ServerName is Rust network protocol 2634 and build 166652, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What happens on ServerName when wipe day arrives?
1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.
How often does ServerName wipe, and at what times?
Its rhythm cannot yet be told: too few of ServerName's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 23 days 5 hours have passed since this world was made.
Server tags
Where does ServerName appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include ServerName are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on ServerName?
The game's server browser picks up these ServerName tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join ServerName?
Enter client.connect 62.60.151.221:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.