ERA AIM TRAINING | FFA | 1V1 | AIMBOTS
Online 62.60.246.211:28015 checked 7m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 16 Oct, 21:56 UTC 22:56 UK · 12d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct, 20:18 UTC FW 21:18 UK · 27d agoForce wipe delivered
- Peak
- 2
- Crowd
- halved by day 3
- Lasted
- 15.1 days
- Players before
- 0
-
Tue 29 Sep, 18:51 UTC 19:51 UK · 29d agoWipe delivered
- Peak
- 4
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 0
-
Mon 28 Sep, 20:02 UTC 21:02 UK · 30d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Sun 27 Sep, 18:51 UTC 19:51 UK · 31d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
-
Fri 25 Sep, 13:53 UTC 14:53 UK · 33d agoWipe delivered
- Peak
- 8
- Crowd
- held half
- Lasted
- 2.2 days
- Players before
- 8
-
Thu 24 Sep, 19:08 UTC 20:08 UK · 34d agoWipe delivered
- Peak
- 8
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
-
Tue 22 Sep, 19:48 UTC 20:48 UK · 36d agoWipe delivered
- Peak
- 4
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 1
-
Mon 21 Sep, 18:04 UTC 19:04 UK · 37d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 5 / 100
- PVP Arena | Aimtrain 0 / 40
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Quick answers
From the figures on this page.
Player activity
What is the ranking of ERA AIM TRAINING | FFA | 1V1 | AIMBOTS against other Rust servers?
Over the past seven days, ERA AIM TRAINING | FFA | 1V1 | AIMBOTS has climbed to #13,075 for player hours, putting it in the top 59% of all ranked servers.
What is the current population on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?
The current count is 0 players on 50 slots for ERA AIM TRAINING | FFA | 1V1 | AIMBOTS. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 11:00 UTC with an average of 0 players.
Rules and settings
Which map is active on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?
Size 6,000 and seed 1337 define the procedural map ERA AIM TRAINING | FFA | 1V1 | AIMBOTS runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page. You will see this map name: Custom Map.
What are the rules on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS, and what settings does it run?
You will not find a gather rate in the name of ERA AIM TRAINING | FFA | 1V1 | AIMBOTS. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?
You will find no region published by ERA AIM TRAINING | FFA | 1V1 | AIMBOTS. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 62.60.246.211:28015.
What is the performance like on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?
Averaged over the last 48 hours, server fps was 239, with a low of 234. The world held as many as 5,638 entities: buildings, deployables and the rest. 2,830 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
Is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS up, and how good is its uptime?
You can find ERA AIM TRAINING | FFA | 1V1 | AIMBOTS online at present. The uptime it reports puts its last restart at about 4 days 18 hours ago. It was up 108 of 168 hours over the last 7 full days, 64% of the time. The first sighting of it by Rust Wipe Tracker came on 20 September 2026.
On what Rust version does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS operate?
Rust network protocol 2635 and build 168909 on Linux is what ERA AIM TRAINING | FFA | 1V1 | AIMBOTS runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What happens on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS when wipe day arrives?
At their busiest, its recent wipes drew an average of 2 players. After 0 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 67% of recent wipes. Where that did not hold, it dropped below half by day 3.
When does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS wipe? What schedule does it follow?
ERA AIM TRAINING | FFA | 1V1 | AIMBOTS wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 12 days 11 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS part of?
These Rust Wipe Tracker lists take ERA AIM TRAINING | FFA | 1V1 | AIMBOTS: Modded Rust servers and Aim training servers, live. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?
The game's server browser picks up these ERA AIM TRAINING | FFA | 1V1 | AIMBOTS tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?
Enter client.connect 62.60.246.211:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.