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Network live 11,801 servers online 69,381 players aboard 186 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Staging (dev)

Offline 62.64.144.83:16347 checked 1d ago

Tracking number · connect
Wipe progress · wiped 5d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 10 players now 10% full
17-day averagepeak 1
#8,088ranktop 36%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75119:0020:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
29%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 7

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 24 Oct, 12:03 UTC 13:03 UK · 5d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 22 Oct, 18:37 UTC 19:37 UK · 6d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.7 days
    Players before
    0
  3. Wed 21 Oct, 16:38 UTC 17:38 UK · 7d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  4. Mon 19 Oct, 16:42 UTC 17:42 UK · 9d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2 days
    Players before
    1
  5. Sat 10 Oct, 09:50 UTC 10:50 UK · 19d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 7
    Lasted
    9.3 days
    Players before
    0
  6. Wed 7 Oct, 16:53 UTC 17:53 UK · 21d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.7 days
    Players before
    0
  7. Sun 4 Oct, 13:09 UTC 14:09 UK · 24d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    3.2 days
    Players before
    0
  8. Sat 3 Oct, 14:45 UTC 15:45 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average 527 / 550
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 426 / 450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 57 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 59 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 58 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average 161 / 200
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Rust Staging (dev) against other Rust servers?

In the top 36% of all ranked servers sits Rust Staging (dev), at #8,088 on hours played over seven days.

Is Rust Staging (dev) busy at the moment?

At the moment Rust Staging (dev) is offline, having last been seen 40 hours ago. Averaged over the past week: 1 players, peaking at 1. Over the last 48 hours, the peak hour came at 20:00 UTC with an average of 1 players.

Map and rules

What is the current map on Rust Staging (dev)?

A procedural map, generated by the game, is what Rust Staging (dev) runs.

Which settings and rules apply on Rust Staging (dev)?

No gather rate appears in the name of Rust Staging (dev). 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

About the server

In which region is Rust Staging (dev) based?

You will find no region published by Rust Staging (dev). The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 62.64.144.83:16347 is its address.

Is Rust Staging (dev) up, and how good is its uptime?

Offline for now: Rust Staging (dev) was last seen 40 hours ago. 9% is the uptime for the last 7 full days, up for 15 of 168 hours. It was first seen by Rust Wipe Tracker on 3 October 2026.

On what Rust version does Rust Staging (dev) operate?

On Windows, Rust Staging (dev) runs Rust network protocol 2635 and build 169399. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on Rust Staging (dev) when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. 1 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 67% of recent cases. In the other cases it sank under half by day 7.

When does Rust Staging (dev) wipe? What schedule does it follow?

There is no next wipe to predict for Rust Staging (dev): it wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 5 days have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is Rust Staging (dev) part of?

These Rust Wipe Tracker lists take Rust Staging (dev): Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the server tags on Rust Staging (dev)?

gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs169399 (Build): It runs game build 169399; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags Rust Staging (dev) publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to Rust Staging (dev)?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 62.64.144.83:16347.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs169399,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs169399
Build It runs game build 169399.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.