ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly
Online EU · ger 62.83.16.220:28015 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 15h.
The force wipe · high confidenceComing wipes
- 7d 15hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 15hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 15hNext wipe expected · the force wipe
-
Thu 1 Oct, 18:11 UTC FW 19:11 UK · 27d agoForce wipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[PvE]Тульский|Русский|Classic+Ивенты 5 / 200
- [PvE] Relic Europe | No Killing | No Raiding | No Decay 7 / 200
- [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events 6 / 140
- [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 1 / 150
- Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet 19 / 100
- Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] 5 / 75
Quick answers
From the figures on this page.
Player count
Where does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly place among Rust servers?
Ranked #3,137 on player hours over the last seven days, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is #1,172 in Europe and in the top 14% of all ranked servers.
Is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly busy at the moment?
The current count is 0 players on 50 slots for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. The seven-day figures show an average of 1 players and a peak of 6. Over the last 48 hours, the peak hour came at 21:00 UTC with an average of 3 players.
Rules and settings
What is the current map on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
The game generates the procedural map on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly at size 3,500 with seed 1541797379. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
The name of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly gives no gather rate. 8 players is the group limit, since the game's default applies. You get pve here, other players cannot be fought. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.
About the server
In which region is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly based?
The EU tag is how ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly lists its location: Europe, and its region code is ger. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 62.83.16.220:28015 is its address.
How smoothly does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly run?
The 48-hour average for server fps stands at 105, never dipping below 72. The world held as many as 85,001 entities: buildings, deployables and the rest. 3,811 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
How reliable is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, and is it currently online?
You can find ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly online at present. Its reported uptime suggests a restart roughly 20 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 15 September 2026.
What Rust version is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly using?
On Linux, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What should you expect from wipe day on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
At their busiest, its recent wipes drew an average of 3 players. 23 hours after the latest wipe, the crowd reached its peak.
On what schedule does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly reset its map?
The only wipe ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. 27 days 8 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
Tags and listings
Where does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly are: Rust servers in Europe, Modded Rust servers, Best Rust PvE servers and Rust zombie servers. On the server list, apply Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it appears.
What is the meaning of the server tags on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $rger (Region code): Region code for this server: ger; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): No PvP here: the world is what threatens you; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins; EU (Europe): The server browser files it under Europe are the tags ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Enter client.connect 62.83.16.220:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/fAxbJ6g5Hf.
