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Network live 11,737 servers online 52,204 players aboard 125 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Devblog 240-Meshki

Offline 62.84.33.34:28015 checked 15d ago

Tracking number · connect
Wipe progress · wiped 15d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,327ranktop 71%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 13 Oct, 14:10 UTC 15:10 UK · 15d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average 321 / 375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 199 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average 36 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average 23 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average 53 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average 69 / 200
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Devblog 240-Meshki against other Rust servers?

In the top 71% of all ranked servers sits Devblog 240-Meshki, at #15,327 on hours played over seven days.

How many players are on Devblog 240-Meshki right now?

At the moment Devblog 240-Meshki is offline, having last been seen 15 days 6 hours ago.

Server rules

Which settings and rules apply on Devblog 240-Meshki?

The name of Devblog 240-Meshki gives no gather rate. The group limit goes unpublished. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is disabled.

About the server

What location does Devblog 240-Meshki run from?

There is no region published for Devblog 240-Meshki. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 62.84.33.34:28015.

How reliable is Devblog 240-Meshki, and is it currently online?

Devblog 240-Meshki is offline at the moment, with the last sighting 15 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Devblog 240-Meshki using?

Rust network protocol 2279 on Windows is what Devblog 240-Meshki runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What happens on Devblog 240-Meshki when wipe day arrives?

1 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

How often does Devblog 240-Meshki wipe, and at what times?

To tell its rhythm we would need more of Devblog 240-Meshki's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 15 days 9 hours.

Tags and listings

Where does Devblog 240-Meshki appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Devblog 240-Meshki: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

How should you read the tags on Devblog 240-Meshki?

The game's server browser picks up these Devblog 240-Meshki tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; v2279 (Protocol): Protocol 2279 is required; a different version can't join; ptrak (Networking): The network layer is RakNet, Rust's standard; hab366af3 (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag; stok (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join Devblog 240-Meshki?

Enter client.connect 62.84.33.34:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,v2279,hab366af3,stok,gmrust

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players It holds 10 slots.
v2279
Protocol Protocol 2279 is required; a different version can't join.
ptrak
Networking The network layer is RakNet, Rust's standard.

Other

hab366af3
Custom tag Set by the owner or a plugin, it isn't a standard Rust tag.
stok
Custom tag Set by the owner or a plugin, it isn't a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.