Private LAN Rust PVE
Offline 62.92.102.202:28015 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 97 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 105 / 225
- RustSpain.com | EU Main 31 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 91 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 30 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of Private LAN Rust PVE against other Rust servers?
Over the past seven days, Private LAN Rust PVE has climbed to #15,404 for player hours, putting it in the top 69% of all ranked servers.
What is the current population on Private LAN Rust PVE?
At the moment Private LAN Rust PVE is offline, having last been seen 6 days 23 hours ago. The seven-day average for this server is 0 players.
Map and rules
What is the current map on Private LAN Rust PVE?
The game generates the procedural map that Private LAN Rust PVE runs.
Which settings and rules apply on Private LAN Rust PVE?
No gather rate appears in the name of Private LAN Rust PVE. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
What location does Private LAN Rust PVE run from?
No region is published by Private LAN Rust PVE. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 62.92.102.202:28015 is its address.
What is the uptime of Private LAN Rust PVE, and is it online?
Private LAN Rust PVE is offline at the moment, with the last sighting 6 days 23 hours ago. 14% is the uptime for the last 7 full days, up for 23 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Private LAN Rust PVE using?
On Linux, Private LAN Rust PVE runs Rust network protocol 2632 and build 162434. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does Private LAN Rust PVE wipe, and at what times?
To tell its rhythm we would need more of Private LAN Rust PVE's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 57 days 21 hours.
Server tags
Where does Private LAN Rust PVE appear in Rust Wipe Tracker lists and filters?
You will find Private LAN Rust PVE on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Private LAN Rust PVE?
The game's server browser picks up these Private LAN Rust PVE tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2632 (Protocol): To join, your game must match protocol 2632; cs162434 (Build): It runs game build 162434; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join Private LAN Rust PVE?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 62.92.102.202:28015.