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Network live 11,732 servers online 72,530 players aboard 123 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustYard 2x | Solo/Duo/Trio

Online 64.130.47.150:28015 checked 13m ago

2x trio moddedcarbon
Tracking number · connect
Wipe progress · wiped 4d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 50 players now 0% full
07-day averagepeak 1
#11,259ranktop 51%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 51% of all ranked servers, and #468 of the trio servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 23 Oct, 14:48 UTC 15:48 UK · 4d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 19 Oct, 10:36 UTC 11:36 UK · 9d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    4.2 days
    Players before
    0
  3. Thu 1 Oct, 13:24 UTC 14:24 UK · 26d ago
    Wipe delivered
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    17.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10EU · trio · 2x · weekly · 251 on average 65 / 500
  2. WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDEU · trio · 2x · weekly · 233 on average 93 / 200
  3. WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDNA · trio · 2x · weekly · 187 on average 42 / 200
  4. Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | PyccкийEU · trio · 2x · weekly · 173 on average 126 / 180
  5. SURVIVORS.GG #3 [ 2x Solo/Duo/Trio ] FULLWIPED 25.10trio · 2x · biweekly · 133 on average 151 / 200
  6. Magic Rust #3 — Modded 2x (Solo/Duo/Trio) | PyccкийEU · trio · 2x · 124 on average 94 / 120
Help desk

Quick answers

From the figures on this page.

Player count

Where does RustYard 2x | Solo/Duo/Trio place among Rust servers?

Over the past seven days, RustYard 2x | Solo/Duo/Trio has climbed to #11,259 for player hours, putting it in the top 51% of all ranked servers. Ranked against other trio servers, it comes in at #468.

How many players are on RustYard 2x | Solo/Duo/Trio right now?

The current count is 0 players on 50 slots for RustYard 2x | Solo/Duo/Trio. The seven-day figures show an average of 0 players and a peak of 1.

Server rules

On what map does RustYard 2x | Solo/Duo/Trio take place?

Generated by the game with seed 1337, the procedural map on RustYard 2x | Solo/Duo/Trio is size 4,500. Identical size and seed give an identical map: view it on RustMaps from this page. You will see this map name: Rustafied 4500.

What are the rules on RustYard 2x | Solo/Duo/Trio, and what settings does it run?

The name of RustYard 2x | Solo/Duo/Trio announces 2x gathering. 3 players is the most a group can hold (trio). survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of RustYard 2x | Solo/Duo/Trio?

There is no region published for RustYard 2x | Solo/Duo/Trio. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 64.130.47.150:28015.

How smoothly does RustYard 2x | Solo/Duo/Trio run?

The 48-hour average for server fps stands at 183, never dipping below 121. Buildings, deployables and all the rest of the world pushed its entity count as high as 134,088. The highest memory reading was 4,843 MB. Players feel a rising entity count and low fps as lag.

How reliable is RustYard 2x | Solo/Duo/Trio, and is it currently online?

You can find RustYard 2x | Solo/Duo/Trio online at present. Its reported uptime suggests a restart roughly 4 days 6 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. 21 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does RustYard 2x | Solo/Duo/Trio operate?

On Linux, RustYard 2x | Solo/Duo/Trio runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

How does RustYard 2x | Solo/Duo/Trio handle its wipe days?

The average busiest point of its recent wipes was 2 players. 0 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. In the other cases it sank under half by day 1.

How often does RustYard 2x | Solo/Duo/Trio wipe, and at what times?

There is no next wipe to predict for RustYard 2x | Solo/Duo/Trio: it wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 4 days 22 hours have passed since this world was made.

Tags and filters

Where does RustYard 2x | Solo/Duo/Trio appear across the Rust Wipe Tracker lists and filters?

You will find RustYard 2x | Solo/Duo/Trio on the following Rust Wipe Tracker lists: Rust servers with a 2x gather rate, Modded Rust servers and Trio Rust servers, max team of 3. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week; Gather rate: 2x.

How should you read the tags on RustYard 2x | Solo/Duo/Trio?

Read off the game's server browser, the tags for RustYard 2x | Solo/Duo/Trio are: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts3 (Group limit): The team limit is 3; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to RustYard 2x | Solo/Duo/Trio?

Enter client.connect 64.130.47.150:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts3,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players It holds 50 slots.
ts3
Group limit The team limit is 3.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.