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Network live 11,764 servers online 70,199 players aboard 215 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Oil Trainer - Carbon Development

Offline 64.137.54.82:28115 checked 8d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 9d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 8 players now 0% full
07-day averagepeak –
#15,423ranktop 69%
9d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 35 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 128 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average 58 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 21 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average 60 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 254 / 310
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Oil Trainer - Carbon Development against other Rust servers?

In the top 69% of all ranked servers sits Oil Trainer - Carbon Development, at #15,423 on hours played over seven days.

Is Oil Trainer - Carbon Development busy at the moment?

The last sighting of Oil Trainer - Carbon Development was 8 days 11 hours ago; it is offline right now.

Server rules

What is the current map on Oil Trainer - Carbon Development?

The map on Oil Trainer - Carbon Development is procedural, produced by the game.

Which settings and rules apply on Oil Trainer - Carbon Development?

No gather rate appears in the name of Oil Trainer - Carbon Development. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of Oil Trainer - Carbon Development?

No region is published by Oil Trainer - Carbon Development. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 64.137.54.82:28115.

What is the uptime of Oil Trainer - Carbon Development, and is it online?

Oil Trainer - Carbon Development is offline at the moment, with the last sighting 8 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 21 October 2026.

What Rust version is Oil Trainer - Carbon Development using?

On Windows, Oil Trainer - Carbon Development runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How often does Oil Trainer - Carbon Development wipe, and at what times?

There are too few of Oil Trainer - Carbon Development's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 9 days 11 hours have passed since this world was made.

Server tags

Where does Oil Trainer - Carbon Development appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Oil Trainer - Carbon Development are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on Oil Trainer - Carbon Development?

Read off the game's server browser, the tags for Oil Trainer - Carbon Development are: gmrust (Game mode): Survival in standard Rust; mp8 (Max players): It holds 8 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join Oil Trainer - Carbon Development?

Enter client.connect 64.137.54.82:28115 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp8
Max players It holds 8 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.