Local Carbon
Offline 64.188.67.66:28015 checked 34d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 12h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 12hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 24 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 6 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 87 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 43 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 4 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 65 / 1000
Quick answers
From the figures on this page.
Player count
Where does Local Carbon place among Rust servers?
In the top 60% of all ranked servers sits Local Carbon, at #13,458 on hours played over seven days.
What is the current population on Local Carbon?
At the moment Local Carbon is offline, having last been seen 34 days 11 hours ago.
Map and rules
On what map does Local Carbon take place?
A procedural map, generated by the game, is what Local Carbon runs.
Which settings and rules apply on Local Carbon?
The name of Local Carbon gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of Local Carbon?
You will find no region published by Local Carbon. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 64.188.67.66:28015.
What is the uptime of Local Carbon, and is it online?
Local Carbon is offline at the moment, with the last sighting 34 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 23 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Local Carbon using?
The version on Local Carbon is Rust network protocol 2633 and build 165217, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does Local Carbon reset its map?
This next-wipe estimate for Local Carbon is based on the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. The world it is running was made 55 days 6 hours. A wipe every month is the schedule given in its tags.
Server tags
Where does Local Carbon appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Local Carbon: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Local Carbon?
gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon are the tags Local Carbon publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Local Carbon?
Enter client.connect 64.188.67.66:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.