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Network live 11,876 servers online 96,643 players aboard 151 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Die Jedi Scum

Offline 64.31.32.2:28015 checked 1d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 79d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 1000 players now 0% full
07-day averagepeak –
#15,369ranktop 70%
79d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123419:0022:0001:0003:0006:0009:00

Hourly average and peak, UTC.

Server performance

02040608019:0022:0001:0003:0006:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 162 on average 245 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average 132 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average 188 / 225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 33 / 200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average 200 / 700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 61 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

How does Die Jedi Scum compare with other Rust servers in the rankings?

In the top 70% of all ranked servers sits Die Jedi Scum, at #15,369 on hours played over seven days.

Is Die Jedi Scum busy at the moment?

At the moment Die Jedi Scum is offline, having last been seen 32 hours ago. The seven-day average for this server is 0 players.

Rules and settings

What is the current map on Die Jedi Scum?

Size 3,750 and seed 571006982 define the procedural map Die Jedi Scum runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on Die Jedi Scum, and what settings does it run?

The name of Die Jedi Scum gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is disabled.

Server details

In which region is Die Jedi Scum based?

There is no region published for Die Jedi Scum. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 64.31.32.2:28015.

How smoothly does Die Jedi Scum run?

Averaged over the last 48 hours, server fps was 60, with a low of 56. The world held as many as 82,725 entities: buildings, deployables and the rest. The highest memory reading was 2,102 MB. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is Die Jedi Scum, and is it currently online?

Offline for now: Die Jedi Scum was last seen 32 hours ago. About 22 hours ago is when it last restarted, judged by the uptime it gives. It was up 154 of 168 hours over the last 7 full days, 92% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Die Jedi Scum using?

The version on Die Jedi Scum is Rust network protocol 2632 and build 161125, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Map resets

When does Die Jedi Scum wipe? What schedule does it follow?

To tell its rhythm we would need more of Die Jedi Scum's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 79 days 16 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is Die Jedi Scum part of?

You will find Die Jedi Scum on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

How should you read the tags on Die Jedi Scum?

Read off the game's server browser, the tags for Die Jedi Scum are: gmrust (Game mode): The game mode is standard Rust survival; mp1000 (Max players): It holds 1,000 slots; ts8 (Group limit): The game default caps teams at 8; v2632 (Protocol): To join, your game must match protocol 2632; cs161125 (Build): Build number: 161125; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

How do you connect to Die Jedi Scum?

Enter client.connect 64.31.32.2:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. https://qonix.co is its website.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1000
Max players It holds 1,000 slots.
ts8
Group limit The game default caps teams at 8.
v2632
Protocol To join, your game must match protocol 2632.
cs161125
Build Build number: 161125.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.