Royal Family Gaming | Event/Dev|F1 Spawn|Staging|
Online 64.40.8.117:28054 checked 12m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 27 Sep, 19:07 UTC 20:07 UK · 31d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sat 26 Sep, 20:07 UTC 21:07 UK · 32d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Thu 24 Sep, 14:55 UTC 15:55 UK · 34d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 2.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 132 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 192 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 71 / 700
- RustSpain.com | EU Main 9 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 21 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of Royal Family Gaming | Event/Dev|F1 Spawn|Staging| against other Rust servers?
In the top 57% of all ranked servers sits Royal Family Gaming | Event/Dev|F1 Spawn|Staging|, at #12,688 on hours played over seven days.
How many players are on Royal Family Gaming | Event/Dev|F1 Spawn|Staging| right now?
At the moment 0 players are on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|, which has 50 slots. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 02:00 UTC, averaging 0 players.
Rules and settings
On what map does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| take place?
Size 3,800 and seed 285119 define the procedural map Royal Family Gaming | Event/Dev|F1 Spawn|Staging| runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map. Its name for the map: Royal Family Gaming FPS+.
What are the rules on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|, and what settings does it run?
The name of Royal Family Gaming | Event/Dev|F1 Spawn|Staging| gives no gather rate. The group limit is 12 players. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. By its own description it is vanilla: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
You will find no region published by Royal Family Gaming | Event/Dev|F1 Spawn|Staging|. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 64.40.8.117:28054 is its address.
How smoothly does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| run?
The 48-hour average for server fps stands at 60, never dipping below 60. Buildings, deployables and all the rest of the world pushed its entity count as high as 107,000. 3,005 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
Is Royal Family Gaming | Event/Dev|F1 Spawn|Staging| up, and how good is its uptime?
You can find Royal Family Gaming | Event/Dev|F1 Spawn|Staging| online at present. The uptime it reports puts its last restart at about 22 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is Royal Family Gaming | Event/Dev|F1 Spawn|Staging| using?
On Linux, Royal Family Gaming | Event/Dev|F1 Spawn|Staging| runs Rust network protocol 2635 and build 169488. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What happens on Royal Family Gaming | Event/Dev|F1 Spawn|Staging| when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. After 2 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 1.
When does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| wipe? What schedule does it follow?
No next wipe can be predicted for Royal Family Gaming | Event/Dev|F1 Spawn|Staging|, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 31 days 14 hours.
Server tags
Where does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| appear in Rust Wipe Tracker lists and filters?
You will find Royal Family Gaming | Event/Dev|F1 Spawn|Staging| on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which person or group runs Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
A rfgam.ing hostname is published by Royal Family Gaming | Event/Dev|F1 Spawn|Staging|, and by 11 other servers we track, so one operator most likely runs them all.
What is the meaning of the server tags on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
Read off the game's server browser, the tags for Royal Family Gaming | Event/Dev|F1 Spawn|Staging| are: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts12 (Group limit): Teams are limited to 12 players; v2635 (Protocol): To join, your game must match protocol 2635; cs169488 (Build): The game build is 169488; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
Enter client.connect 64.40.8.117:28054 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.