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Network live 11,669 servers online 34,137 players aboard 86 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Atlas Rust Test 01

Online 64.40.8.137:28015 checked 10m ago

Tracking number · connect
Wipe progress · wiped 10d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,358ranktop 69%
10d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average 136 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 118 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 13 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average 20 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 10 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average 18 / 200
Help desk

Quick answers

From the figures on this page.

Player count

Where does Atlas Rust Test 01 place among Rust servers?

Over the past seven days, Atlas Rust Test 01 has climbed to #15,358 for player hours, putting it in the top 69% of all ranked servers.

What is the current population on Atlas Rust Test 01?

At the moment 0 players are on Atlas Rust Test 01, which has 50 slots. The seven-day average for this server is 0 players.

Map and rules

Which map is active on Atlas Rust Test 01?

The game generates the procedural map on Atlas Rust Test 01 at size 4,500 with seed 1337. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for Atlas Rust Test 01?

You will not find a gather rate in the name of Atlas Rust Test 01. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

Operator and location

What location does Atlas Rust Test 01 run from?

There is no region published for Atlas Rust Test 01. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 64.40.8.137:28015.

Does Atlas Rust Test 01 perform well?

Averaged over the last 48 hours, server fps was 94, with a low of 84. The world held as many as 120,462 entities: buildings, deployables and the rest. Memory use peaked at 5,111 MB. Players feel a rising entity count and low fps as lag.

How reliable is Atlas Rust Test 01, and is it currently online?

You can find Atlas Rust Test 01 online at present. The uptime it reports puts its last restart at about 9 days 22 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 19 October 2026.

On what Rust version does Atlas Rust Test 01 operate?

Rust network protocol 2634 and build 167781 on Linux is what Atlas Rust Test 01 runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

How often does Atlas Rust Test 01 wipe, and at what times?

To tell its rhythm we would need more of Atlas Rust Test 01's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 10 days.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Atlas Rust Test 01 part of?

These Rust Wipe Tracker lists take Atlas Rust Test 01: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

How should you read the tags on Atlas Rust Test 01?

The game's server browser picks up these Atlas Rust Test 01 tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to Atlas Rust Test 01?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 64.40.8.137:28015. You will find its website at https://atlastool.shop.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players It holds 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.