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Network live 11,882 servers online 97,865 players aboard 398 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Atlas Rust Test 02

Online 64.40.8.137:28025 checked 7m ago

Tracking number · connect
Wipe progress · wiped 8d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,341ranktop 69%
8d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 404 / 500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 458 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average 971 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 59 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 987 / 1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average 27 / 250
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Atlas Rust Test 02 against other Rust servers?

A seven-day player-hours count places Atlas Rust Test 02 at #15,341: the top 69% of every ranked server.

Is Atlas Rust Test 02 busy at the moment?

At the moment 0 players are on Atlas Rust Test 02, which has 50 slots. For the last seven days the average player count was 0.

Map and rules

What is the current map on Atlas Rust Test 02?

The game generates the procedural map on Atlas Rust Test 02 at size 2,000 with seed 6738. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on Atlas Rust Test 02, and what settings does it run?

No gather rate appears in the name of Atlas Rust Test 02. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

About the server

In which region is Atlas Rust Test 02 based?

You will find no region published by Atlas Rust Test 02. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 64.40.8.137:28025 is its address.

What is the performance like on Atlas Rust Test 02?

The 48-hour average for server fps stands at 119, never dipping below 112. The world held as many as 14,985 entities: buildings, deployables and the rest. Memory use peaked at 1,623 MB. Players feel a rising entity count and low fps as lag.

Is Atlas Rust Test 02 up, and how good is its uptime?

You can find Atlas Rust Test 02 online at present. About 8 days 10 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 21 October 2026.

On what Rust version does Atlas Rust Test 02 operate?

On Linux, Atlas Rust Test 02 runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How often does Atlas Rust Test 02 wipe, and at what times?

Its rhythm cannot yet be told: too few of Atlas Rust Test 02's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 8 days 13 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Atlas Rust Test 02 part of?

These Rust Wipe Tracker lists take Atlas Rust Test 02: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

What is the meaning of the server tags on Atlas Rust Test 02?

Read off the game's server browser, the tags for Atlas Rust Test 02 are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join Atlas Rust Test 02?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 64.40.8.137:28025.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.