MTRTEST2
Offline 64.40.8.143:22015 checked 9d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 16 Oct, 03:30 UTC 04:30 UK · 12d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 15 Oct, 00:52 UTC 01:52 UK · 13d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
-
Sun 20 Sep, 15:40 UTC 16:40 UK · 37d agoWipe delivered
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 24.4 days
- Players before
- 0
-
Sat 19 Sep, 15:41 UTC 16:41 UK · 38d agoWipe delivered
- Peak
- 14 +3 queue
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 124 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 131 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 57 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 32 / 1000
Quick answers
From the figures on this page.
Population
How does MTRTEST2 compare with other Rust servers in the rankings?
A seven-day player-hours count places MTRTEST2 at #15,247: the top 69% of every ranked server.
What is the current population on MTRTEST2?
The last sighting of MTRTEST2 was 9 days 12 hours ago; it is offline right now.
Map and rules
Which settings and rules apply on MTRTEST2?
No gather rate appears in the name of MTRTEST2. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of MTRTEST2?
You will find no region published by MTRTEST2. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 64.40.8.143:22015 is its address.
How reliable is MTRTEST2, and is it currently online?
MTRTEST2 is offline at the moment, with the last sighting 9 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 18 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does MTRTEST2 operate?
On Linux, MTRTEST2 runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How does MTRTEST2 handle its wipe days?
At their busiest, its recent wipes drew an average of 2 players. After 34 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 1.
How often does MTRTEST2 wipe, and at what times?
MTRTEST2 wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 12 days 2 hours have passed since this world was made.
Server tags
Where does MTRTEST2 appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take MTRTEST2: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on MTRTEST2?
Read off the game's server browser, the tags for MTRTEST2 are: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join MTRTEST2?
Enter client.connect 64.40.8.143:22015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.