Skip to the page
Network live 11,830 servers online 85,544 players aboard 401 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Rust Server

Online 64.40.8.189:28015 checked 10m ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 40 players now 0% full
07-day averagepeak –
#15,268ranktop 68%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17.1 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 03:56 UTC 04:56 UK · 27d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 15 Sep, 00:54 UTC 01:54 UK · 44d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    17.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 54 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 122 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average 95 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 33 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average 99 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 336 / 350
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of A Rust Server against other Rust servers?

A seven-day player-hours count places A Rust Server at #15,268: the top 68% of every ranked server.

How many players are on A Rust Server right now?

At the moment 0 players are on A Rust Server, which has 40 slots. The seven-day average for this server is 0 players.

Server rules

Which map is active on A Rust Server?

Size 5,000 and seed 121212 define the procedural map A Rust Server runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: Custom Map.

What settings and rules should you know for A Rust Server?

You will not find a gather rate in the name of A Rust Server. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, the anti-cheat from Valve, is not active.

About the server

What location does A Rust Server run from?

No region is published by A Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 64.40.8.189:28015.

Does A Rust Server perform well?

The 48-hour average for server fps stands at 30, never dipping below 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 107,413. 16,685 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

How reliable is A Rust Server, and is it currently online?

Right now, A Rust Server is online. About 32 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is A Rust Server using?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How does A Rust Server handle its wipe days?

0 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.

On what schedule does A Rust Server reset its map?

Its rhythm cannot yet be told: too few of A Rust Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 27 days 17 hours.

Tags and filters

Where does A Rust Server appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take A Rust Server: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on A Rust Server?

Read off the game's server browser, the tags for A Rust Server are: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here; ^x (Unknown flag): Facepunch provides no documentation for this flag. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join A Rust Server?

Enter client.connect 64.40.8.189:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,^z,^y,^x,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players Slot count: 40.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is installed here.

Other

^x
Unknown flag Facepunch provides no documentation for this flag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.