Lost In Rust Test Server
Online 64.40.8.191:29015 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 28 Oct, 00:17 UTC 00:17 UK · 23h agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 21 Oct, 01:48 UTC 02:48 UK · 7d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 6.9 days
- Players before
- 0
-
Tue 20 Oct, 02:08 UTC 03:08 UK · 8d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Sun 18 Oct, 14:20 UTC 15:20 UK · 10d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 0
-
Thu 15 Oct, 00:20 UTC 01:20 UK · 13d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 3.6 days
- Players before
- 0
-
Tue 13 Oct, 02:07 UTC 03:07 UK · 15d agoWipe delivered
- Peak
- 2 +1 queue
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 0
-
Mon 5 Oct, 23:57 UTC 00:57 UK · 22d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 7.1 days
- Players before
- 0
-
Sun 4 Oct, 15:37 UTC 16:37 UK · 24d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 1
-
Sat 3 Oct, 23:05 UTC 00:05 UK · 25d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
-
Sat 3 Oct, 02:31 UTC 03:31 UK · 25d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
Show all 16 wipes
-
Wed 30 Sep, 22:51 UTC 23:51 UK · 28d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 2.2 days
- Players before
- 0
-
Tue 29 Sep, 00:22 UTC 01:22 UK · 29d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 0
-
Mon 28 Sep, 02:10 UTC 03:10 UK · 30d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
-
Tue 22 Sep, 02:25 UTC 03:25 UK · 36d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 6 days
- Players before
- 1
-
Tue 15 Sep, 10:14 UTC 11:14 UK · 43d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 6.7 days
- Players before
- 1
-
Sun 13 Sep, 17:24 UTC 18:24 UK · 45d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.7 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 53 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 47 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 54 / 700
- RustSpain.com | EU Main 8 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 8 / 1000
Quick answers
From the figures on this page.
Player count
Where does Lost In Rust Test Server place among Rust servers?
Over the past seven days, Lost In Rust Test Server has climbed to #13,808 for player hours, putting it in the top 62% of all ranked servers.
How many players are on Lost In Rust Test Server right now?
At the moment 0 players are on Lost In Rust Test Server. Averaged over the past week: 0 players, peaking at 1. Over the last 48 hours, the peak hour came at 00:00 UTC with an average of 1 players.
Rules and settings
On what map does Lost In Rust Test Server take place?
Generated by the game with seed 1337, the procedural map on Lost In Rust Test Server is size 4,700. You can see the map on RustMaps from this page, since one size and seed give one map. You will see this map name: Custom Map.
What settings and rules should you know for Lost In Rust Test Server?
You will not find a gather rate in the name of Lost In Rust Test Server. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
What location does Lost In Rust Test Server run from?
You will find no region published by Lost In Rust Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 64.40.8.191:29015 is its address.
How smoothly does Lost In Rust Test Server run?
Server fps over the last 48 hours averaged 30; the lowest was 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 107,789. Memory use peaked at 3,563 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is Lost In Rust Test Server up, and how good is its uptime?
Lost In Rust Test Server is up and online at the moment. About 55 minutes ago is when it last restarted, judged by the uptime it gives. 51% is the uptime for the last 7 full days, up for 85 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does Lost In Rust Test Server operate?
Rust network protocol 2635 and build 168909 on Linux is what Lost In Rust Test Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What should you expect from wipe day on Lost In Rust Test Server?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 21 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the crowd did not hold.
How often does Lost In Rust Test Server wipe, and at what times?
There is no next wipe to predict for Lost In Rust Test Server: it wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 23 hours.
Tags and filters
Where does Lost In Rust Test Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Lost In Rust Test Server: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the server tags on Lost In Rust Test Server?
The game's server browser picks up these Lost In Rust Test Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp0 (Max players): It holds 0 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; oxidation (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join Lost In Rust Test Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 64.40.8.191:29015.