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Network live 11,897 servers online 90,661 players aboard 165 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Atlas - 2x Monthly Development

Online NA 64.40.8.251:28040 checked 8m ago

2x monthly wipes vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 4d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 8d 23h · high confidence
0/ ? players now
07-day averagepeak 2
#5,212ranktop 24% · #893 in NA
4d agolast wipemonthly schedule
8d 23hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 24% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 23h.

The force wipe · high confidence
3 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 36d 23hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 23h
    Next wipe expected · the force wipe
  2. Fri 23 Oct, 15:28 UTC 16:28 UK · 4d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Mon 19 Oct, 14:58 UTC 15:58 UK · 8d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 3
    Lasted
    4 days
    Players before
    1
  4. Sun 18 Oct, 18:15 UTC 19:15 UK · 9d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  5. Thu 15 Oct, 15:58 UTC 16:58 UK · 12d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    3.1 days
    Players before
    0
  6. Tue 6 Oct, 06:42 UTC 07:42 UK · 21d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    9.4 days
    Players before
    0
  7. Sun 4 Oct, 17:22 UTC 18:22 UK · 23d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.6 days
    Players before
    0
  8. Thu 1 Oct, 17:49 UTC FW 18:49 UK · 26d ago
    Force wipe delivered
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    3 days
    Players before
    0
  9. Sat 26 Sep, 01:13 UTC 02:13 UK · 31d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    5.7 days
    Players before
    0
  10. Thu 24 Sep, 18:53 UTC 19:53 UK · 33d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    1.3 days
    Players before
    0
  11. Tue 22 Sep, 05:25 UTC 06:25 UK · 35d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    2.6 days
    Players before
    0
Show all 14 wipes
  1. Sun 20 Sep, 11:32 UTC 12:32 UK · 37d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.7 days
    Players before
    1
  2. Sat 19 Sep, 19:05 UTC 20:05 UK · 38d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  3. Sat 19 Sep, 09:22 UTC 10:22 UK · 38d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  4. Tue 8 Sep, 23:12 UTC 00:12 UK · 48d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    10.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 341 on average 208 / 250
  2. US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 131 on average 129 / 200
  3. [US] Spoonkid Rust - 2x Monthly | 8 MAX | No BP WipesNA · groups of 8+ · 2x · monthly · 10 on average 10 / 67
  4. US Limitless 2x Monthly No Offlines|No BP Wipes|Noob FriendlyNA · groups of 12+ · 2x · monthly · 10 on average 4 / 200
  5. US RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe |NA · groups of 50+ · 2x · monthly · 5 on average 0 / 150
  6. [US] Ember Rust 2x Monthly | SOLO ONLY | No BP WipesNA · groups of 8+ · 2x · monthly · 4 on average 6 / 200
Help desk

Quick answers

From the figures on this page.

Player count

How does Atlas - 2x Monthly Development compare with other Rust servers in the rankings?

Ranked #5,212 on player hours over the last seven days, Atlas - 2x Monthly Development is #893 in North America and in the top 24% of all ranked servers.

How many players are on Atlas - 2x Monthly Development right now?

Atlas - 2x Monthly Development is showing 0 players at the moment. The seven-day figures show an average of 0 players and a peak of 2. The busiest hour over the last 48 hours was 07:00 UTC, averaging 1 players.

Rules and settings

Which settings and rules apply on Atlas - 2x Monthly Development?

Gather rate on Atlas - 2x Monthly Development is 2x, as its name says. The group limit is 16 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. Vanilla is the label it uses for itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, Valve's anti-cheat, is switched off.

Server details

In which region is Atlas - 2x Monthly Development based?

Its NA tag puts Atlas - 2x Monthly Development in North America. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 64.40.8.251:28040 is its address.

What is the uptime of Atlas - 2x Monthly Development, and is it online?

Right now, Atlas - 2x Monthly Development is online. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Atlas - 2x Monthly Development using?

The version on Atlas - 2x Monthly Development is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What should you expect from wipe day on Atlas - 2x Monthly Development?

At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 4 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. Where that did not hold, it dropped below half by day 2.

When does Atlas - 2x Monthly Development wipe? What schedule does it follow?

Atlas - 2x Monthly Development wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. You are playing a world created 4 days 4 hours. A wipe every month is the schedule given in its tags.

Tags and listings

Where does Atlas - 2x Monthly Development appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Atlas - 2x Monthly Development are: Rust servers with a 2x gather rate, Modded Rust servers and North America Rust servers. On the server list, apply Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x and it appears.

What is the meaning of the server tags on Atlas - 2x Monthly Development?

The game's server browser picks up these Atlas - 2x Monthly Development tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts16 (Group limit): Team size caps at 16; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; modded (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): The server browser files it under North America. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What is the process to join Atlas - 2x Monthly Development?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 64.40.8.251:28040.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts16,^o^z,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The server has 0 slots.
ts16
Group limit Team size caps at 16.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla Played as Facepunch ships it, with rates, kits and rules unchanged.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.
modded
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.