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Network live 11,829 servers online 89,289 players aboard 0 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Atlas - Monthly Development

Offline 64.40.8.251:28130 checked 8d ago

weekly wipes vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 29 Oct, 17:50 UK Thu 29 Oct, 17:50 UTC in 21h · low confidence
0/ ? players now
07-day averagepeak –
#15,379ranktop 70%
27d agolast wipeweekly schedule
21hnext wipeThu 29 Oct, 17:50 UTC
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep5 Oct13 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Thursday 29 October, 17:50 UTC · 17:50 UK, in 21h.

Its weekly schedule tag · low confidence
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 21hThu 29 Oct, 17:50 UTC17:50 UK
  2. 7d 22hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 14d 21hThu 12 Nov, 17:50 UTC17:50 UK
  4. 21d 21hThu 19 Nov, 17:50 UTC17:50 UK
  5. 28d 21hThu 26 Nov, 17:50 UTC17:50 UK
  6. 35d 22hThu 3 Dec, 19:00 UTC19:00 UKFW
  7. 42d 21hThu 10 Dec, 17:50 UTC17:50 UK

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 29 Oct, 17:50 UTC17:50 UK · in 21h
    Next wipe expected · its weekly schedule tag
  2. Thu 1 Oct, 17:50 UTC FW 18:50 UK · 27d ago
    Force wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average 121 / 100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average 183 / 225
  3. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 19 / 200
  4. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average 5 / 100
  5. [EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average 15 / 175
  6. QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 24 on average 33 / 100
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Atlas - Monthly Development against other Rust servers?

Over the past seven days, Atlas - Monthly Development has climbed to #15,379 for player hours, putting it in the top 70% of all ranked servers.

Is Atlas - Monthly Development busy at the moment?

The last sighting of Atlas - Monthly Development was 8 days 3 hours ago; it is offline right now.

Rules and settings

What are the rules on Atlas - Monthly Development, and what settings does it run?

You will not find a gather rate in the name of Atlas - Monthly Development. 16 players is the most a group can hold. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. Vanilla is the label it uses for itself: no altered rates, kits or rules: the game as shipped by Facepunch. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of Atlas - Monthly Development?

No region is published by Atlas - Monthly Development. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 64.40.8.251:28130.

How reliable is Atlas - Monthly Development, and is it currently online?

Atlas - Monthly Development is offline at the moment, with the last sighting 8 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 21 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Atlas - Monthly Development using?

On Linux, Atlas - Monthly Development runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What should you expect from wipe day on Atlas - Monthly Development?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Atlas - Monthly Development wipe, and at what times?

The prediction is taken from its tag, as Atlas - Monthly Development has too few wipes on record to confirm the schedule. Thursday 29 October at 17:50 UTC is when its next wipe is due. 27 days 2 hours have passed since this world was made. Its tags list the wipe schedule as weekly.

Tags and listings

Where does Atlas - Monthly Development appear in Rust Wipe Tracker lists and filters?

You will find Atlas - Monthly Development on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the tags on Atlas - Monthly Development?

The game's server browser picks up these Atlas - Monthly Development tags: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): It holds 0 slots; ts16 (Group limit): Teams are limited to 16 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; modded (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What steps do you take to join Atlas - Monthly Development?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 64.40.8.251:28130.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^w,^v,gmvanilla,cs167781,ts16,^o^z,modded

Game

gmvanilla
Game mode This is vanilla survival.
mp0
Max players It holds 0 slots.
ts16
Group limit Teams are limited to 16 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as shipped by Facepunch.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.
modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.