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Network live 11,881 servers online 89,789 players aboard 158 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[TEST] Warden test server

Offline 64.40.8.7:28015 checked 1d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 1d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 29 Oct, 19:03 UK Thu 29 Oct, 19:03 UTC in 1d 23h · high confidence
0/ 10 players now 0% full
47-day averagepeak 14
#2,055ranktop 9%
1d agolast wipeno schedule published
1d 23hnext wipeThu 29 Oct, 19:03 UTC
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next delivery expected

Next wipe Thursday 29 October, 19:03 UTC · 19:03 UK, in 1d 23h.

Every Monday at 17:37 and every Thursday at 19:03 UTC · high confidence
3.5 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
11wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 1d 23hThu 29 Oct, 19:03 UTC19:03 UK
  2. 5d 21hMon 2 Nov, 17:37 UTC17:37 UK
  3. 8d 22hThu 5 Nov, 19:00 UTC19:00 UKFW
  4. 12d 21hMon 9 Nov, 17:37 UTC17:37 UK
  5. 15d 23hThu 12 Nov, 19:03 UTC19:03 UK
  6. 19d 21hMon 16 Nov, 17:37 UTC17:37 UK
  7. 22d 23hThu 19 Nov, 19:03 UTC19:03 UK
  8. 26d 21hMon 23 Nov, 17:37 UTC17:37 UK

The first 48 hours of its last wipes

Thu 22 OctMon 19 OctThu 15 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 8 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 29 Oct, 19:03 UTC19:03 UK · in 1d 23h
    Next wipe expected · every Monday at 17:37 and every Thursday at 19:03 UTC
  2. Mon 26 Oct, 17:37 UTC 17:37 UK · 1d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    11
  3. Thu 22 Oct, 19:03 UTC 20:03 UK · 5d ago
    Wipe delivered
    Peak
    14
    Crowd
    held half
    Lasted
    3.9 days
    Players before
    1
  4. Mon 19 Oct, 19:03 UTC 20:03 UK · 8d ago
    Wipe delivered
    Peak
    12
    Crowd
    held half
    Lasted
    3 days
    Players before
    0
  5. Thu 15 Oct, 19:03 UTC 20:03 UK · 12d ago
    Wipe delivered
    Peak
    6
    Crowd
    held half
    Lasted
    4 days
    Players before
    0
  6. Mon 12 Oct, 19:03 UTC 20:03 UK · 15d ago
    Wipe delivered
    Peak
    9
    Crowd
    held half
    Lasted
    3 days
    Players before
    2
  7. Thu 8 Oct, 19:03 UTC 20:03 UK · 19d ago
    Wipe delivered
    Peak
    9
    Crowd
    held half
    Lasted
    4 days
    Players before
    3
  8. Mon 5 Oct, 19:03 UTC 20:03 UK · 22d ago
    Wipe delivered
    Peak
    6
    Crowd
    held half
    Lasted
    3 days
    Players before
    2
  9. Thu 1 Oct, 17:54 UTC FW 18:54 UK · 26d ago
    Force wipe delivered
    Peak
    12
    Crowd
    held half
    Lasted
    4 days
    Players before
    10
  10. Mon 28 Sep, 19:03 UTC 20:03 UK · 29d ago
    Wipe delivered
    Peak
    8
    Crowd
    held half
    Lasted
    3 days
    Players before
    3
  11. Thu 24 Sep, 19:03 UTC 20:03 UK · 33d ago
    Wipe delivered
    Peak
    5
    Crowd
    held half
    Lasted
    4 days
    Players before
    0
Show all 13 wipes
  1. Mon 21 Sep, 19:02 UTC 20:02 UK · 36d ago
    Wipe delivered
    Peak
    7
    Crowd
    held half
    Lasted
    3 days
    Players before
    0
  2. Thu 17 Sep, 19:02 UTC 20:02 UK · 40d ago
    Wipe delivered
    Peak
    12
    Crowd
    held half
    Lasted
    4 days
    Players before
    4
  3. Mon 14 Sep, 19:03 UTC 20:03 UK · 43d ago
    Wipe delivered
    Peak
    8
    Crowd
    held half
    Lasted
    3 days
    Players before
    6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

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Help desk

Quick answers

From the figures on this page.

Population

Where does [TEST] Warden test server place among Rust servers?

A seven-day player-hours count places [TEST] Warden test server at #2,055: the top 9% of every ranked server.

How many players are on [TEST] Warden test server right now?

The last sighting of [TEST] Warden test server was 26 hours ago; it is offline right now. The seven-day figures show an average of 4 players and a peak of 14.

Map and rules

On what map does [TEST] Warden test server take place?

The game generates the procedural map on [TEST] Warden test server at size 3,500 with seed 1337. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on [TEST] Warden test server?

No gather rate appears in the name of [TEST] Warden test server. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of [TEST] Warden test server?

There is no region published for [TEST] Warden test server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 64.40.8.7:28015.

Is [TEST] Warden test server up, and how good is its uptime?

[TEST] Warden test server is offline at the moment, with the last sighting 26 hours ago. 68% is the uptime for the last 7 full days, up for 114 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does [TEST] Warden test server operate?

Rust network protocol 2635 and build 168909 on Linux is what [TEST] Warden test server runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What should you expect from wipe day on [TEST] Warden test server?

11 players is the average peak across its recent wipes. 8 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.

When does [TEST] Warden test server wipe? What schedule does it follow?

Wipes at [TEST] Warden test server come every Monday at 17:37 and every Thursday at 19:03 UTC. Due on Thursday 29 October at 19:03 UTC: its next wipe. The world it is running was made 26 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is [TEST] Warden test server part of?

The Rust Wipe Tracker lists that include [TEST] Warden test server are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.

Who operates [TEST] Warden test server?

A icefuse.net hostname is published by [TEST] Warden test server, and by 29 other servers we track, so one operator most likely runs them all.

How should you read the tags on [TEST] Warden test server?

Read off the game's server browser, the tags for [TEST] Warden test server are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join [TEST] Warden test server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 64.40.8.7:28015. You will find its website at https://icefuse.com/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.