RedlineQc
Online 64.74.161.162:28015 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 18 Oct, 15:10 UTC 16:10 UK · 9d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 18 Oct, 03:19 UTC 04:19 UK · 10d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
-
Sat 17 Oct, 20:16 UTC 21:16 UK · 10d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Sat 3 Oct, 01:20 UTC 02:20 UK · 25d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 14.8 days
- Players before
- 0
-
Sun 20 Sep, 15:55 UTC 16:55 UK · 37d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 5
- Lasted
- 12.4 days
- Players before
- 0
-
Sat 19 Sep, 02:55 UTC 03:55 UK · 39d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 192 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 180 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 135 / 700
- RustSpain.com | EU Main 14 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 51 / 1000
Quick answers
From the figures on this page.
Player count
How does RedlineQc compare with other Rust servers in the rankings?
A seven-day player-hours count places RedlineQc at #10,425: the top 47% of every ranked server.
How many players are on RedlineQc right now?
At the moment 0 players are on RedlineQc, which has 30 slots. Averaged over the past week: 0 players, peaking at 1.
Server rules
What is the current map on RedlineQc?
The game generates the procedural map on RedlineQc at size 3,500 with seed 1337. Size and seed match means the map matches, so you can view it on RustMaps from this page. The map goes by this name: Custom Map.
Which settings and rules apply on RedlineQc?
No gather rate appears in the name of RedlineQc. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is RedlineQc based?
You will find no region published by RedlineQc. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 64.74.161.162:28015.
What is the performance like on RedlineQc?
Server fps over the last 48 hours averaged 91; the lowest was 61. Buildings, deployables and all the rest of the world pushed its entity count as high as 70,517. Memory use peaked at 3,933 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is RedlineQc up, and how good is its uptime?
RedlineQc is up and online at the moment. About 5 days 13 hours ago is when it last restarted, judged by the uptime it gives. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is RedlineQc using?
Rust network protocol 2635 and build 168909 on Windows is what RedlineQc runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What should you expect from wipe day on RedlineQc?
1 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the other cases it sank under half by day 5.
On what schedule does RedlineQc reset its map?
RedlineQc wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 9 days 22 hours.
Tags and filters
Where does RedlineQc appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include RedlineQc are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on RedlineQc?
The game's server browser picks up these RedlineQc tags: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server has 30 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join RedlineQc?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 64.74.161.162:28015. You will find its website at https://discord.com/invite/2HCunPdHSE.
