Fusion 3.64 (test)
Online 64.74.161.94:28015 checked 1h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 0h.
The force wipe · high confidenceComing wipes
- 8d 0hThu 5 Nov, 19:00 UTC19:00 UKFW
- 36d 0hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 0hNext wipe expected · the force wipe
-
Thu 1 Oct, 18:47 UTC FW 19:47 UK · 26d agoForce wipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 30 Sep, 01:39 UTC 02:39 UK · 28d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RUMINI-Rust =|PVE|Нервы|На|Пределе|= 4 / 22
- №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho 7 / 40
- RUSTILA PVE | SKINDROP | RAIDS | SKILL | KIT | TP | WIPED 15.10 12 / 100
- BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS 9 / 200
- M_SERVER PVE 2 / 100
- EU GOM 25x Monthly PVE Grumpy Old Man |Kits|Skins|BackPack|Shop 13 / 100
Quick answers
From the figures on this page.
Player activity
Where does Fusion 3.64 (test) place among Rust servers?
Over the past seven days, Fusion 3.64 (test) has climbed to #2,787 for player hours, putting it in the top 13% of all ranked servers.
Is Fusion 3.64 (test) busy at the moment?
Checking now: 1 players on 30 slots at Fusion 3.64 (test). Averaged over the past week: 1 players, peaking at 4. Over the last 48 hours, the peak hour came at 14:00 UTC with an average of 3 players.
Rules and settings
Which map is active on Fusion 3.64 (test)?
Size 4,500 and seed 138020313 define the procedural map Fusion 3.64 (test) runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on Fusion 3.64 (test)?
No gather rate appears in the name of Fusion 3.64 (test). 8 players is the group limit, since the game's default applies. minigames & battle royale is the mode, battle royale, parkour, Bedwars and arenas. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does Fusion 3.64 (test) run from?
There is no region published for Fusion 3.64 (test). Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 64.74.161.94:28015.
Does Fusion 3.64 (test) perform well?
Averaged over the last 48 hours, server fps was 86, with a low of 32. Buildings, deployables and all the rest of the world pushed its entity count as high as 200,500. 5,339 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is Fusion 3.64 (test), and is it currently online?
You can find Fusion 3.64 (test) online at present. The uptime it reports puts its last restart at about 11 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. 18 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Fusion 3.64 (test) operate?
Rust network protocol 2635 and build 168909 on Windows is what Fusion 3.64 (test) runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What happens on Fusion 3.64 (test) when wipe day arrives?
1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.
On what schedule does Fusion 3.64 (test) reset its map?
Fusion 3.64 (test) wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running was made 26 days 23 hours. In its tags it publishes the wipe schedule: monthly.
Tags and listings
Where does Fusion 3.64 (test) appear across the Rust Wipe Tracker lists and filters?
You will find Fusion 3.64 (test) on the following Rust Wipe Tracker lists: Modded Rust servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the server tags on Fusion 3.64 (test)?
gmrust (Game mode): Standard Rust survival is the game mode here; mp30 (Max players): Slot count: 30; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe; ^e (Minigames): Parkour, Bedwars, arenas and more minigames; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Fusion 3.64 (test) publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join Fusion 3.64 (test)?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 64.74.161.94:28015. You will find its website at https://fusion364.wixsite.com/rust.
