SName
Offline 65.108.15.115:28015 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 168 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 184 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 71 / 700
- RustSpain.com | EU Main 13 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 21 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of SName against other Rust servers?
In the top 67% of all ranked servers sits SName, at #15,503 on hours played over seven days.
What is the current population on SName?
The last sighting of SName was 38 days 19 hours ago; it is offline right now.
Map and rules
What is the current map on SName?
The game generates the procedural map on SName at size 6,000 with seed 2018837182. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for SName?
You will not find a gather rate in the name of SName. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is SName based?
No region is published by SName. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 65.108.15.115:28015.
How reliable is SName, and is it currently online?
The current status for SName is offline, last seen 38 days 19 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is SName using?
The version on SName is Rust network protocol 2633 and build 163794, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does SName wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of SName's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 46 days 1 hours have passed since this world was made.
Tags and listings
Where does SName appear across the Rust Wipe Tracker lists and filters?
You will find SName on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on SName?
gmrust (Game mode): Survival in standard Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags SName publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join SName?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 65.108.15.115:28015.