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Network live 11,659 servers online 48,364 players aboard 117 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

ETD#RUST-Preview | TEST SERVER

Online 65.108.196.248:28021 checked 9m ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 1d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 5 players now 0% full
07-day averagepeak 1
#10,133ranktop 46%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.250.50.75110:0019:0004:0012:0022:0007:00Wiped Tue 27 Oct, 16:50 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304010:0019:0004:0012:0022:0007:00Wiped Tue 27 Oct, 16:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. Tue 27 Oct, 16:50 UTC 16:50 UK · 1d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 109 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 129 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 167 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 50 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 3 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 25 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

Where does ETD#RUST-Preview | TEST SERVER place among Rust servers?

A seven-day player-hours count places ETD#RUST-Preview | TEST SERVER at #10,133: the top 46% of every ranked server.

What is the current population on ETD#RUST-Preview | TEST SERVER?

Checking now: 0 players on 5 slots at ETD#RUST-Preview | TEST SERVER. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 15:00 UTC, averaging 1 players.

Rules and settings

On what map does ETD#RUST-Preview | TEST SERVER take place?

Generated by the game with seed 20261026, the procedural map on ETD#RUST-Preview | TEST SERVER is size 1,000. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: Custom Map.

What are the rules on ETD#RUST-Preview | TEST SERVER, and what settings does it run?

You will not find a gather rate in the name of ETD#RUST-Preview | TEST SERVER. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.

Operator and location

What location does ETD#RUST-Preview | TEST SERVER run from?

You will find no region published by ETD#RUST-Preview | TEST SERVER. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 65.108.196.248:28021 is its address.

Does ETD#RUST-Preview | TEST SERVER perform well?

The 48-hour average for server fps stands at 30, never dipping below 30. The world held as many as 3,306 entities: buildings, deployables and the rest. 1,183 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

What is the uptime of ETD#RUST-Preview | TEST SERVER, and is it online?

You can find ETD#RUST-Preview | TEST SERVER online at present. The uptime it reports puts its last restart at about 3 hours ago. 98% is the uptime for the last 2 full days, up for 47 of 48 hours. The first sighting of it by Rust Wipe Tracker came on 26 October 2026.

What Rust version is ETD#RUST-Preview | TEST SERVER using?

On Linux, ETD#RUST-Preview | TEST SERVER runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

When does ETD#RUST-Preview | TEST SERVER wipe? What schedule does it follow?

There are too few of ETD#RUST-Preview | TEST SERVER's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 39 hours.

Server tags

Where does ETD#RUST-Preview | TEST SERVER appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take ETD#RUST-Preview | TEST SERVER: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.

How should you read the tags on ETD#RUST-Preview | TEST SERVER?

The game's server browser picks up these ETD#RUST-Preview | TEST SERVER tags: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What is the process to join ETD#RUST-Preview | TEST SERVER?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 65.108.196.248:28021. Its website can be found at https://store.enjoythedifference.net/etd-rust.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players It holds 5 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.