#1 MyRustServer
Offline 65.108.216.103:28015 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 38 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 40 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 34 / 700
- RustSpain.com | EU Main 7 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 5 / 1000
Quick answers
From the figures on this page.
Player count
How does #1 MyRustServer compare with other Rust servers in the rankings?
A seven-day player-hours count places #1 MyRustServer at #13,777: the top 61% of every ranked server.
What is the current population on #1 MyRustServer?
The last sighting of #1 MyRustServer was 23 days 4 hours ago; it is offline right now.
Rules and settings
What is the current map on #1 MyRustServer?
A procedural map, generated by the game, is what #1 MyRustServer runs.
Which settings and rules apply on #1 MyRustServer?
You will not find a gather rate in the name of #1 MyRustServer. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of #1 MyRustServer?
No region is published by #1 MyRustServer. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 65.108.216.103:28015 is its address.
What is the uptime of #1 MyRustServer, and is it online?
The current status for #1 MyRustServer is offline, last seen 23 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 4 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does #1 MyRustServer operate?
Rust network protocol 2634 and build 166494 on Windows is what #1 MyRustServer runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does #1 MyRustServer reset its map?
To tell its rhythm we would need more of #1 MyRustServer's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 27 days 5 hours.
Tags and filters
Where does #1 MyRustServer appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include #1 MyRustServer are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on #1 MyRustServer?
The game's server browser picks up these #1 MyRustServer tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166494 (Build): The game build is 166494; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join #1 MyRustServer?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 65.108.216.103:28015.