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Network live 11,776 servers online 67,745 players aboard 197 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Mod Development

Offline 65.191.150.10:28015 checked 23d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 6h · high confidence
1/ 4 players now 25% full
07-day averagepeak –
#13,767ranktop 61%
27d agolast wipeno schedule published
7d 6hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct7 Oct10 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 6h.

The force wipe · high confidence
1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 6hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 6h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 19:22 UTC FW 20:22 UK · 27d ago
    Force wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 163 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 132 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 184 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 75 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 16 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 22 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Rust Mod Development against other Rust servers?

A seven-day player-hours count places Rust Mod Development at #13,767: the top 61% of every ranked server.

How many players are on Rust Mod Development right now?

The last sighting of Rust Mod Development was 23 days 13 hours ago; it is offline right now.

Map and rules

What is the current map on Rust Mod Development?

A procedural map, generated by the game, is what Rust Mod Development runs.

What are the rules on Rust Mod Development, and what settings does it run?

You will not find a gather rate in the name of Rust Mod Development. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

Server details

In which region is Rust Mod Development based?

You will find no region published by Rust Mod Development. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 65.191.150.10:28015 is its address.

Is Rust Mod Development up, and how good is its uptime?

Rust Mod Development is offline at the moment, with the last sighting 23 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 30 September 2026.

On what Rust version does Rust Mod Development operate?

On Windows, Rust Mod Development runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on Rust Mod Development when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. After 1 hours the latest wipe's crowd hit its peak.

When does Rust Mod Development wipe? What schedule does it follow?

The only wipe Rust Mod Development takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. You are playing a world created 27 days 17 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Rust Mod Development part of?

These Rust Wipe Tracker lists take Rust Mod Development: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rust Mod Development?

gmrust (Game mode): Survival in standard Rust; mp4 (Max players): It holds 4 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Rust Mod Development publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to Rust Mod Development?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 65.191.150.10:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp4
Max players It holds 4 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.