Ghc te
Offline 65.20.114.181:30328 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 144 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 133 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 197 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 82 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 228 / 700
- RustSpain.com | EU Main 351 / 350
Quick answers
From the figures on this page.
Player activity
What is the ranking of Ghc te against other Rust servers?
A seven-day player-hours count places Ghc te at #15,310: the top 69% of every ranked server.
Is Ghc te busy at the moment?
At the moment Ghc te is offline, having last been seen 6 days 2 hours ago. Averaged over the past week: 0 players.
Map and rules
What is the current map on Ghc te?
Size 2,000 and seed 986026612 define the procedural map Ghc te runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on Ghc te, and what settings does it run?
You will not find a gather rate in the name of Ghc te. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does Ghc te run from?
You will find no region published by Ghc te. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 65.20.114.181:30328.
What is the uptime of Ghc te, and is it online?
Offline for now: Ghc te was last seen 6 days 2 hours ago. It was up 17 of 144 hours over the last 6 full days, 12% of the time. The first sighting of it by Rust Wipe Tracker came on 22 October 2026.
On what Rust version does Ghc te operate?
The version on Ghc te is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does Ghc te reset its map?
To tell its rhythm we would need more of Ghc te's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 6 days 22 hours.
Server tags
Where does Ghc te appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Ghc te are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on Ghc te?
The game's server browser picks up these Ghc te tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp24 (Max players): The server has 24 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Ghc te?
Enter client.connect 65.20.114.181:30328 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.