[Rohal] Finland LONG D1CK
Offline 65.21.104.65:28015 checked 40d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 166 / 250
- Rustoria.co - EU East Long 119 / 200
- Rusty Moose |EU Main| 19 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 18 / 100
- Rustoria.co - EU East Medium 25 / 200
Quick answers
From the figures on this page.
Population
Where does [Rohal] Finland LONG D1CK place among Rust servers?
A seven-day player-hours count places [Rohal] Finland LONG D1CK at #14,947: the top – of every ranked server.
Is [Rohal] Finland LONG D1CK busy at the moment?
At the moment [Rohal] Finland LONG D1CK is offline, having last been seen 40 days 3 hours ago.
Rules and settings
Which map is active on [Rohal] Finland LONG D1CK?
The map on [Rohal] Finland LONG D1CK is procedural, produced by the game.
What are the rules on [Rohal] Finland LONG D1CK, and what settings does it run?
The name of [Rohal] Finland LONG D1CK gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What location does [Rohal] Finland LONG D1CK run from?
The name of [Rohal] Finland LONG D1CK points to Europe, though no region tag is published. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 65.21.104.65:28015.
How reliable is [Rohal] Finland LONG D1CK, and is it currently online?
[Rohal] Finland LONG D1CK is offline at the moment, with the last sighting 40 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 18 September 2026.
On what Rust version does [Rohal] Finland LONG D1CK operate?
On Linux, [Rohal] Finland LONG D1CK runs Rust network protocol 2633 and build 164530. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does [Rohal] Finland LONG D1CK wipe, and at what times?
There are too few of [Rohal] Finland LONG D1CK's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 40 days 3 hours.
Tags and filters
Where does [Rohal] Finland LONG D1CK appear across the Rust Wipe Tracker lists and filters?
You will find [Rohal] Finland LONG D1CK on the following Rust Wipe Tracker lists: Rust servers in Europe and Rust community servers, unmodded. You will find it under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on [Rohal] Finland LONG D1CK?
gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags [Rohal] Finland LONG D1CK publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join [Rohal] Finland LONG D1CK?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 65.21.104.65:28015.