TheGamingTime
Online 65.21.133.139:28015 checked 6m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 11 Oct, 19:50 UTC 20:50 UK · 18d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 17 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 31 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 9 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 40 / 700
- RustSpain.com | EU Main 160 / 200
Quick answers
From the figures on this page.
Population
How does TheGamingTime compare with other Rust servers in the rankings?
In the top 58% of all ranked servers sits TheGamingTime, at #12,891 on hours played over seven days.
Is TheGamingTime busy at the moment?
At the moment 0 players are on TheGamingTime, which has 150 slots. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 06:00 UTC, averaging 1 players.
Server rules
Which map is active on TheGamingTime?
Size 4,500 and seed 1 define the procedural map TheGamingTime runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on TheGamingTime, and what settings does it run?
The name of TheGamingTime gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The vanilla label is one it applies to itself: no altered rates, kits or rules: the game as shipped by Facepunch. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does TheGamingTime run from?
There is no region published for TheGamingTime. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 65.21.133.139:28015.
What is the performance like on TheGamingTime?
Server fps over the last 48 hours averaged 50; the lowest was 46. The world held as many as 118,037 entities: buildings, deployables and the rest. Memory use peaked at 4,210 MB. Lag, to players, means low fps alongside an entity count on the rise.
How reliable is TheGamingTime, and is it currently online?
Right now, TheGamingTime is online. Its reported uptime suggests a restart roughly 19 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is TheGamingTime using?
On Linux, TheGamingTime runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How does TheGamingTime handle its wipe days?
0 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
How often does TheGamingTime wipe, and at what times?
To tell its rhythm we would need more of TheGamingTime's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 18 days 5 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is TheGamingTime part of?
These Rust Wipe Tracker lists take TheGamingTime: Modded Rust servers. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on TheGamingTime?
gmrust (Game mode): Standard Rust survival is the game mode here; mp150 (Max players): It holds 150 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags TheGamingTime publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join TheGamingTime?
Enter client.connect 65.21.133.139:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.