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Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

#1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons

Offline 65.7.2.45:20840 checked 32d ago

10x moddedoxide
Tracking number · connect
Wipe progress · wiped 37d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 100 players now 0% full
07-day averagepeak –
#16,589ranktop 71%
37d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.1 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 21 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 21 Sep, 03:58 UTC 04:58 UK · 37d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 19 Sep, 01:23 UTC 02:23 UK · 39d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    2.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 341 on average 477 / 550
  2. Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 178 on average 151 / 200
  3. TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 178 on average 89 / 200
  4. KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 150 on average 164 / 400
  5. [LATAM] LUNARUST X10 | 21/10 WipeSA · groups of 8+ · 10x · weekly · 81 on average 1 / 100
  6. HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average 110 / 150
Help desk

Quick answers

From the figures on this page.

Player activity

Where does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons place among Rust servers?

In the top 71% of all ranked servers sits #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons, at #16,589 on hours played over seven days.

What is the current population on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

At the moment #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons is offline, having last been seen 32 days 10 hours ago.

Map and rules

On what map does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons take place?

The game generates the procedural map on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons at size 4,000 with seed 1234. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

The name of #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons announces 10x gathering. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

Server details

In which region is #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons based?

There is no region published for #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 65.7.2.45:20840.

What is the uptime of #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons, and is it online?

Offline for now: #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons was last seen 32 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 18 September 2026.

On what Rust version does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons operate?

The version on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What should you expect from wipe day on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 3 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 1.

How often does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons wipe, and at what times?

Its rhythm cannot yet be told: too few of #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 37 days 10 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons part of?

These Rust Wipe Tracker lists take #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons: 10x Rust servers and Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

How should you read the tags on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

The game's server browser picks up these #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

Enter client.connect 65.7.2.45:20840 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.