Skip to the page
Network live 11,632 servers online 43,996 players aboard 95 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

NoHazzy PVE (In Development)

Offline 65.75.203.17:28015 checked 27d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 53d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 15 players now 0% full
07-day averagepeak –
#16,685ranktop 70%
53d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average 125 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average 126 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average 153 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 68 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 3 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 35 / 1000
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of NoHazzy PVE (In Development) against other Rust servers?

In the top 70% of all ranked servers sits NoHazzy PVE (In Development), at #16,685 on hours played over seven days.

Is NoHazzy PVE (In Development) busy at the moment?

The last sighting of NoHazzy PVE (In Development) was 27 days 6 hours ago; it is offline right now.

Server rules

What is the current map on NoHazzy PVE (In Development)?

Size 2,200 and seed 549 define the procedural map NoHazzy PVE (In Development) runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on NoHazzy PVE (In Development)?

No gather rate appears in the name of NoHazzy PVE (In Development). The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.

About the server

What location does NoHazzy PVE (In Development) run from?

There is no region published for NoHazzy PVE (In Development). The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 65.75.203.17:28015 is its address.

What is the uptime of NoHazzy PVE (In Development), and is it online?

Offline for now: NoHazzy PVE (In Development) was last seen 27 days 6 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does NoHazzy PVE (In Development) operate?

On Linux, NoHazzy PVE (In Development) runs Rust network protocol 2633 and build 163207. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

On what schedule does NoHazzy PVE (In Development) reset its map?

There are too few of NoHazzy PVE (In Development)'s wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 53 days 23 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is NoHazzy PVE (In Development) part of?

The Rust Wipe Tracker lists that include NoHazzy PVE (In Development) are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on NoHazzy PVE (In Development)?

Read off the game's server browser, the tags for NoHazzy PVE (In Development) are: gmvanilla (Game mode): Survival in vanilla form; mp15 (Max players): It holds 15 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join NoHazzy PVE (In Development)?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 65.75.203.17:28015. Its website can be found at https://discord.com/invite/nohazzy.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmvanilla,cs163207,ts8,^z,^y

Game

gmvanilla
Game mode Survival in vanilla form.
mp15
Max players It holds 15 slots.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol Join only if your game runs protocol 2633.
cs163207
Build It runs game build 163207.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.