Plugin Test Server
Offline 65.75.203.17:28025 checked 45d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 19 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 130 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 34 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 13 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 1 / 1000
Quick answers
From the figures on this page.
Population
How does Plugin Test Server compare with other Rust servers in the rankings?
In the top – of all ranked servers sits Plugin Test Server, at #15,149 on hours played over seven days.
Is Plugin Test Server busy at the moment?
At the moment Plugin Test Server is offline, having last been seen 45 days 8 hours ago.
Map and rules
What settings and rules should you know for Plugin Test Server?
You will not find a gather rate in the name of Plugin Test Server. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.
About the server
What location does Plugin Test Server run from?
There is no region published for Plugin Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 65.75.203.17:28025 is its address.
What is the uptime of Plugin Test Server, and is it online?
Plugin Test Server is offline at the moment, with the last sighting 45 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Plugin Test Server operate?
On Linux, Plugin Test Server runs Rust network protocol 2633 and build 163207. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
On what schedule does Plugin Test Server reset its map?
Its rhythm cannot yet be told: too few of Plugin Test Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 51 days 2 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Plugin Test Server part of?
The Rust Wipe Tracker lists that include Plugin Test Server are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
How should you read the tags on Plugin Test Server?
gmrust (Game mode): Survival in standard Rust; mp15 (Max players): Slot count: 15; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163207 (Build): Build number: 163207; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon are the tags Plugin Test Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to Plugin Test Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 65.75.203.17:28025.