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Network live 11,892 servers online 102,455 players aboard 459 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

336 | Test Server Randomly Online Do Not Join

Online 66.110.242.212:31000 checked 10m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 2d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 100 players now 1% full
07-day averagepeak 1
#11,321ranktop 51%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75120:0015:0016:0017:00

Hourly average and peak, UTC.

Server performance

010020030040020:0015:0016:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. Thu 29 Oct, 18:43 UTC 18:43 UK · 26m ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average 113 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 135 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 188 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average 72 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average 208 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 349 / 350
Help desk

Quick answers

From the figures on this page.

Player activity

How does 336 | Test Server Randomly Online Do Not Join compare with other Rust servers in the rankings?

Over the past seven days, 336 | Test Server Randomly Online Do Not Join has climbed to #11,321 for player hours, putting it in the top 51% of all ranked servers.

How many players are on 336 | Test Server Randomly Online Do Not Join right now?

At the moment 1 players are on 336 | Test Server Randomly Online Do Not Join, which has 100 slots. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 20:00 UTC, averaging 1 players.

Map and rules

Which map is active on 336 | Test Server Randomly Online Do Not Join?

Size 4,000 and seed 838780128 define the procedural map 336 | Test Server Randomly Online Do Not Join runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on 336 | Test Server Randomly Online Do Not Join?

No gather rate appears in the name of 336 | Test Server Randomly Online Do Not Join. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

About the server

What location does 336 | Test Server Randomly Online Do Not Join run from?

There is no region published for 336 | Test Server Randomly Online Do Not Join. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 66.110.242.212:31000.

What is the performance like on 336 | Test Server Randomly Online Do Not Join?

Server fps over the last 48 hours averaged 164; the lowest was 122. The world held as many as 97,655 entities: buildings, deployables and the rest. Memory use peaked at 2,648 MB. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is 336 | Test Server Randomly Online Do Not Join, and is it currently online?

You can find 336 | Test Server Randomly Online Do Not Join online at present. The uptime it reports puts its last restart at about 1 hours ago. It stayed up 0% of the time across the last 1 full day, which is 0 of 24 hours. It was first seen by Rust Wipe Tracker on 27 October 2026.

What Rust version is 336 | Test Server Randomly Online Do Not Join using?

Rust network protocol 2635 and build 168909 on Windows is what 336 | Test Server Randomly Online Do Not Join runs. The same protocol is required to join, and Steam takes care of updating it.

Map resets

When does 336 | Test Server Randomly Online Do Not Join wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of 336 | Test Server Randomly Online Do Not Join's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 2 days.

Server tags

Where does 336 | Test Server Randomly Online Do Not Join appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take 336 | Test Server Randomly Online Do Not Join: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the server tags on 336 | Test Server Randomly Online Do Not Join?

gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags 336 | Test Server Randomly Online Do Not Join publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join 336 | Test Server Randomly Online Do Not Join?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 66.110.242.212:31000.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.