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Network live 11,841 servers online 73,926 players aboard 221 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Fun in the Sun PVE

Offline 66.113.12.51:28015 checked 12d ago

Tracking number · connect
Wipe progress · wiped 20d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 20 players now 0% full
07-day averagepeak –
#15,202ranktop 70%
20d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 9 OctWed 7 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 9 Oct, 13:16 UTC 14:16 UK · 20d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 7 Oct, 21:07 UTC 22:07 UK · 21d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    1.7 days
    Players before
    0
  3. Thu 1 Oct, 21:08 UTC FW 22:08 UK · 27d ago
    Force wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average 556 / 550
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 424 / 450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 71 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 66 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 53 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average 185 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Fun in the Sun PVE place among Rust servers?

In the top 70% of all ranked servers sits Fun in the Sun PVE, at #15,202 on hours played over seven days.

How many players are on Fun in the Sun PVE right now?

At the moment Fun in the Sun PVE is offline, having last been seen 12 days 10 hours ago.

Map and rules

What is the current map on Fun in the Sun PVE?

Size 4,000 and seed 1234 define the procedural map Fun in the Sun PVE runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on Fun in the Sun PVE, and what settings does it run?

No gather rate appears in the name of Fun in the Sun PVE. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Server details

What location does Fun in the Sun PVE run from?

No region is published by Fun in the Sun PVE. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 66.113.12.51:28015.

What is the uptime of Fun in the Sun PVE, and is it online?

Offline for now: Fun in the Sun PVE was last seen 12 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 14 September 2026.

On what Rust version does Fun in the Sun PVE operate?

On Windows, Fun in the Sun PVE runs Rust network protocol 2634 and build 167058. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What happens on Fun in the Sun PVE when wipe day arrives?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what schedule does Fun in the Sun PVE reset its map?

There is no next wipe to predict for Fun in the Sun PVE: it wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 20 days.

Tags and listings

Where does Fun in the Sun PVE appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Fun in the Sun PVE are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Fun in the Sun PVE?

gmrust (Game mode): Survival in standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags Fun in the Sun PVE publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join Fun in the Sun PVE?

Enter client.connect 66.113.12.51:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players Slot count: 20.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.