kchon2cuba
Offline 66.121.250.200:28015 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 41 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 91 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 36 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 88 / 700
- RustSpain.com | EU Main 309 / 350
Quick answers
From the figures on this page.
Population
How does kchon2cuba compare with other Rust servers in the rankings?
In the top 46% of all ranked servers sits kchon2cuba, at #10,241 on hours played over seven days.
How many players are on kchon2cuba right now?
The last sighting of kchon2cuba was 6 days 17 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1.
Rules and settings
What is the current map on kchon2cuba?
A procedural map, generated by the game, is what kchon2cuba runs.
Which settings and rules apply on kchon2cuba?
You will not find a gather rate in the name of kchon2cuba. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is kchon2cuba based?
No region is published by kchon2cuba. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 66.121.250.200:28015.
What is the uptime of kchon2cuba, and is it online?
Offline for now: kchon2cuba was last seen 6 days 17 hours ago. 2% is the uptime for the last 7 full days, up for 4 of 168 hours. 16 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does kchon2cuba operate?
The version on kchon2cuba is Rust network protocol 2635 and build 167781, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does kchon2cuba wipe, and at what times?
To tell its rhythm we would need more of kchon2cuba's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 13 days 1 hours.
Server tags
Where does kchon2cuba appear in Rust Wipe Tracker lists and filters?
You will find kchon2cuba on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on kchon2cuba?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags kchon2cuba publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join kchon2cuba?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 66.121.250.200:28015.