Rustic Ruins [Temp] Test Serve
Offline 66.165.249.10:28215 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 60 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 99 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 33 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 113 / 700
- RustSpain.com | EU Main 344 / 350
Quick answers
From the figures on this page.
Player count
How does Rustic Ruins [Temp] Test Serve compare with other Rust servers in the rankings?
In the top 68% of all ranked servers sits Rustic Ruins [Temp] Test Serve, at #15,268 on hours played over seven days.
What is the current population on Rustic Ruins [Temp] Test Serve?
At the moment Rustic Ruins [Temp] Test Serve is offline, having last been seen 37 hours ago. The seven-day average for this server is 0 players.
Rules and settings
On what map does Rustic Ruins [Temp] Test Serve take place?
The game generates the procedural map on Rustic Ruins [Temp] Test Serve at size 4,000 with seed 235214983. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on Rustic Ruins [Temp] Test Serve, and what settings does it run?
You will not find a gather rate in the name of Rustic Ruins [Temp] Test Serve. No group limit is published. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. VAC, the anti-cheat from Valve, is active.
About the server
What location does Rustic Ruins [Temp] Test Serve run from?
No region is published by Rustic Ruins [Temp] Test Serve. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 66.165.249.10:28215 is its address.
What is the performance like on Rustic Ruins [Temp] Test Serve?
Averaged over the last 48 hours, server fps was 28, with a low of 27. Buildings, deployables and all the rest of the world pushed its entity count as high as 206,035. Memory use peaked at 10,832 MB. Players feel a rising entity count and low fps as lag.
What is the uptime of Rustic Ruins [Temp] Test Serve, and is it online?
Offline for now: Rustic Ruins [Temp] Test Serve was last seen 37 hours ago. The uptime it reports puts its last restart at about 13 days 19 hours ago. 91% is the uptime for the last 7 full days, up for 153 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Rustic Ruins [Temp] Test Serve operate?
The version on Rustic Ruins [Temp] Test Serve is Rust network protocol 2515 and build 90920, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does Rustic Ruins [Temp] Test Serve wipe? What schedule does it follow?
There are too few of Rustic Ruins [Temp] Test Serve's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 769 days 1 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Rustic Ruins [Temp] Test Serve part of?
The Rust Wipe Tracker lists that include Rustic Ruins [Temp] Test Serve are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded.
What is the meaning of the server tags on Rustic Ruins [Temp] Test Serve?
The game's server browser picks up these Rustic Ruins [Temp] Test Serve tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It holds 100 slots; v2515 (Protocol): Join only if your game runs protocol 2515; cs90920 (Build): The game build is 90920; ptrak (Networking): RakNet handles networking, as standard for the game; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it's listed under Modded; hc1579f8a (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin; stok (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join Rustic Ruins [Temp] Test Serve?
Enter client.connect 66.165.249.10:28215 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://rustic-ruins.tebex.io.