Skip to the page
Network live 11,891 servers online 103,453 players aboard 409 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]

Online 66.235.168.134:28145 checked 10m ago

oxide
Tracking number · connect
Wipe progress · wiped 13d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 50 players now 0% full
07-day averagepeak 2
#5,167ranktop 23%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

025507510020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.9 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 15 Oct, 20:40 UTC 21:40 UK · 13d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct, 18:35 UTC FW 19:35 UK · 28d ago
    Force wipe delivered
    Peak
    3
    Crowd
    halved by day 8
    Lasted
    14.1 days
    Players before
    0
  3. Fri 18 Sep, 00:53 UTC 01:53 UK · 41d ago
    Wipe delivered
    Peak
    3
    Crowd
    halved by day 2
    Lasted
    13.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average 316 / 375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 433 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average 959 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 48 / 100
  5. eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average 0 / 8
  6. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 984 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] place among Rust servers?

A seven-day player-hours count places Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] at #5,167: the top 23% of every ranked server.

Is Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] busy at the moment?

Checking now: 0 players on 50 slots at Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]. Averaged over the past week: 0 players, peaking at 2. Over the last 48 hours, the peak hour came at 05:00 UTC with an average of 1 players.

Map and rules

Which map is active on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

The game generates the procedural map on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] at size 4,250 with seed 1926677385. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

The name of Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

There is no region published for Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 66.235.168.134:28145.

How smoothly does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] run?

Server fps over the last 48 hours averaged 70; the lowest was 51. The world held as many as 108,470 entities: buildings, deployables and the rest. 3,562 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly], and is it online?

You can find Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] online at present. About 45 hours ago is when it last restarted, judged by the uptime it gives. It was up 162 of 168 hours over the last 7 full days, 96% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] operate?

The version on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] when wipe day arrives?

3 players is the average peak across its recent wipes. On the latest wipe, 2 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. By day 5 it had fallen below half where the crowd did not hold.

How often does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] wipe, and at what times?

Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 13 days 22 hours have passed since this world was made.

Server tags

Where does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] appear across the Rust Wipe Tracker lists and filters?

You will find Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

Read off the game's server browser, the tags for Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 66.235.168.134:28145. https://discord.com/invite/cBFcCEQqu3 is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.