Skip to the page
Network live 11,866 servers online 94,541 players aboard 396 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustScape Local Test

Offline 66.242.218.24:28015 checked 14d ago

Tracking number · connect
Wipe progress · wiped 14d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 2 players now 0% full
07-day averagepeak –
#15,195ranktop 70%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 14 Oct, 21:49 UTC 22:49 UK · 14d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 455 / 500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 448 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average 950 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 64 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average 989 / 1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average 23 / 250
Help desk

Quick answers

From the figures on this page.

Player activity

How does RustScape Local Test compare with other Rust servers in the rankings?

In the top 70% of all ranked servers sits RustScape Local Test, at #15,195 on hours played over seven days.

Is RustScape Local Test busy at the moment?

At the moment RustScape Local Test is offline, having last been seen 14 days 17 hours ago.

Map and rules

Which settings and rules apply on RustScape Local Test?

No gather rate appears in the name of RustScape Local Test. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.

About the server

What is the location of RustScape Local Test?

You will find no region published by RustScape Local Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 66.242.218.24:28015.

What is the uptime of RustScape Local Test, and is it online?

The current status for RustScape Local Test is offline, last seen 14 days 17 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 14 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does RustScape Local Test operate?

On Windows, RustScape Local Test runs Rust network protocol 2635 and build 168018. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

How does RustScape Local Test handle its wipe days?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does RustScape Local Test wipe? What schedule does it follow?

There are too few of RustScape Local Test's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 14 days 18 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is RustScape Local Test part of?

The Rust Wipe Tracker lists that include RustScape Local Test are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on RustScape Local Test?

Read off the game's server browser, the tags for RustScape Local Test are: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168018 (Build): Build number: 168018; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What steps do you take to join RustScape Local Test?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 66.242.218.24:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168018,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players Slot count: 2.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168018
Build Build number: 168018.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.