Amazing Rust RED #1 [DEV]
Offline 66.248.205.61:8888 checked 36d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 522 / 550
- Rustoria.co - EU East Long 438 / 450
- Rusty Moose |EU Main| 60 / 250
- Rustoria.co - EU Main 66 / 250
- Rustafied.com - EU Friday 53 / 100
- Rustoria.co - EU East Medium 164 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of Amazing Rust RED #1 [DEV] against other Rust servers?
In the top 67% of all ranked servers sits Amazing Rust RED #1 [DEV], at #15,479 on hours played over seven days.
What is the current population on Amazing Rust RED #1 [DEV]?
The last sighting of Amazing Rust RED #1 [DEV] was 36 days 12 hours ago; it is offline right now.
Rules and settings
Which map is active on Amazing Rust RED #1 [DEV]?
A procedural map, generated by the game, is what Amazing Rust RED #1 [DEV] runs.
Which settings and rules apply on Amazing Rust RED #1 [DEV]?
You will not find a gather rate in the name of Amazing Rust RED #1 [DEV]. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of Amazing Rust RED #1 [DEV]?
No region is published by Amazing Rust RED #1 [DEV]. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 66.248.205.61:8888.
How reliable is Amazing Rust RED #1 [DEV], and is it currently online?
Offline for now: Amazing Rust RED #1 [DEV] was last seen 36 days 12 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Amazing Rust RED #1 [DEV] using?
Rust network protocol 2633 and build 163207 on Windows is what Amazing Rust RED #1 [DEV] runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does Amazing Rust RED #1 [DEV] wipe, and at what times?
There are too few of Amazing Rust RED #1 [DEV]'s wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 52 days 11 hours.
Tags and listings
Where does Amazing Rust RED #1 [DEV] appear across the Rust Wipe Tracker lists and filters?
You will find Amazing Rust RED #1 [DEV] on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Amazing Rust RED #1 [DEV]?
Read off the game's server browser, the tags for Amazing Rust RED #1 [DEV] are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join Amazing Rust RED #1 [DEV]?
Enter client.connect 66.248.205.61:8888 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.