Heralds' Rust Server
Online NA 66.51.96.69:28040 checked 3h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 22h.
The force wipe · high confidenceComing wipes
- 7d 22hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 22hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 22hNext wipe expected · the force wipe
-
Fri 2 Oct, 08:07 UTC 09:07 UK · 26d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTree 0 / 75
- Reddit.com/r/PlayRust - US Monthly Quad 9 / 200
- RustForNoobs.com | Solo Duo Trio Quad | Monthly | US 2 / 150
- Rusty Pirates | No Decay | Monthly | No BP Wipes 2 / 50
- Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip 146 / 175
- US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly 87 / 200
Quick answers
From the figures on this page.
Player activity
Where does Heralds' Rust Server place among Rust servers?
On player hours over the last seven days, Heralds' Rust Server ranks #15,323 overall and #1,529 in North America, in the top 69% of all ranked servers. Ranked against other quad servers, it comes in at #626.
How many players are on Heralds' Rust Server right now?
At the moment 0 players are on Heralds' Rust Server, which has 50 slots. The seven-day average for this server is 0 players.
Rules and settings
On what map does Heralds' Rust Server take place?
Size 4,000 and seed 303130808 define the procedural map Heralds' Rust Server runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on Heralds' Rust Server, and what settings does it run?
No gather rate appears in the name of Heralds' Rust Server. The cap on a group is 4 players (quad). It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of Heralds' Rust Server?
Its NA tag puts Heralds' Rust Server in North America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 66.51.96.69:28040 is its address.
How smoothly does Heralds' Rust Server run?
The 48-hour average for server fps stands at 5, never dipping below 5. The world held as many as 91,340 entities: buildings, deployables and the rest. Memory use peaked at 2,672 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is Heralds' Rust Server, and is it currently online?
Right now, Heralds' Rust Server is online. Its reported uptime suggests a restart roughly 8 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is Heralds' Rust Server using?
On Linux, Heralds' Rust Server runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What happens on Heralds' Rust Server when wipe day arrives?
0 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
How often does Heralds' Rust Server wipe, and at what times?
Once a month is all Heralds' Rust Server wipes, along with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. You are playing a world created 26 days 11 hours. In its tags it publishes the wipe schedule: monthly.
Server tags
Where does Heralds' Rust Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Heralds' Rust Server: Modded Rust servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
How should you read the tags on Heralds' Rust Server?
The game's server browser picks up these Heralds' Rust Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts4 (Group limit): Teams are limited to 4 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Heralds' Rust Server?
Enter client.connect 66.51.96.69:28040 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
