ScoobyD's Playground
Online NA 66.51.96.72:28060 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 01:44 UTC · 01:44 UK, in 4d 22h.
Its biweekly schedule tag · low confidenceComing wipes
- 4d 22hTue 3 Nov, 01:44 UTC01:44 UK
- 7d 15hThu 5 Nov, 19:00 UTC19:00 UKFW
- 18d 22hTue 17 Nov, 01:44 UTC01:44 UK
- 32d 22hTue 1 Dec, 01:44 UTC01:44 UK
- 35d 15hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 40 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 3 Nov, 01:44 UTC01:44 UK · in 4d 22hNext wipe expected · its biweekly schedule tag
-
Tue 20 Oct, 01:44 UTC 02:44 UK · 9d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Friendly Seattle: No KOS | Chill | Noob Friendly 52 / 100
- Rustopia.gg - US Medium 32 / 200
- Rusty Moose |US Biweekly| 50 / 200
- Gringers Solo Only | Noob Friendly Oct 22 44 / 100
- Rustoria.co - US Medium Premium 19 / 200
- Reddit.com/r/PlayRust - US Biweekly 12 / 200
Quick answers
From the figures on this page.
Player count
Where does ScoobyD's Playground place among Rust servers?
On player hours over the last seven days, ScoobyD's Playground ranks #14,839 overall and #1,475 in North America, in the top 67% of all ranked servers.
Is ScoobyD's Playground busy at the moment?
The current count is 0 players on 50 slots for ScoobyD's Playground. The seven-day figures show an average of 0 players and a peak of 1.
Rules and settings
Which map is active on ScoobyD's Playground?
Size 3,000 and seed 315848369 define the procedural map ScoobyD's Playground runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on ScoobyD's Playground, and what settings does it run?
No gather rate appears in the name of ScoobyD's Playground. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is ScoobyD's Playground based?
The NA tag is how ScoobyD's Playground lists its location: North America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 66.51.96.72:28060 is its address.
Does ScoobyD's Playground perform well?
Server fps over the last 48 hours averaged 5; the lowest was 5. Buildings, deployables and all the rest of the world pushed its entity count as high as 43,814. Memory use peaked at 2,870 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of ScoobyD's Playground, and is it online?
Right now, ScoobyD's Playground is online. Its reported uptime suggests a restart roughly 6 days 13 hours ago. 99% is the uptime for the last 7 full days, up for 166 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is ScoobyD's Playground using?
The version on ScoobyD's Playground is Rust network protocol 2634 and build 167781, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What happens on ScoobyD's Playground when wipe day arrives?
1 players is the average peak across its recent wipes. On the latest wipe, 40 hours passed before the crowd peaked.
When does ScoobyD's Playground wipe? What schedule does it follow?
The prediction is taken from its tag, as ScoobyD's Playground has too few wipes on record to confirm the schedule. You can expect its next wipe on Tuesday 3 November at 01:44 UTC. You are playing a world created 9 days 1 hours. In its tags it posts a wipe every two weeks.
Server tags
Where does ScoobyD's Playground appear across the Rust Wipe Tracker lists and filters?
You will find ScoobyD's Playground on the following Rust Wipe Tracker lists: Modded Rust servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on ScoobyD's Playground?
Read off the game's server browser, the tags for ScoobyD's Playground are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^b (Biweekly): A wipe comes every fortnight; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here; NA (North America): In the server browser it appears under North America. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join ScoobyD's Playground?
Enter client.connect 66.51.96.72:28060 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
